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GS clearing expressions when moving actors higher or lower in layer stack ( without changing layers)
by machinegunkelly ·I also have a camera restraint, it is constrained to my players X postion+300 -
Left & Right Movement
by jmagness ·I am working on a side scroller platform game and am struggling with enemies movement back and forth - I AM ABLE TO MOVE THEM BACK AND FORTH, It's just that they are all moving back and forth from an -
when iPad is face up do this?
by guilleface ·i want a actor to do something only when the iPad is facing up, like when you put it in a table, i think i got this working before but now is just not working, this is my rule. when attribute game.sc -
Table cell Min/max
by tatiang ·You can do When game.attribute >= 1 AND game.attribute <=10 ... [do whatever]. -
Randomizing Levels
by NMansell ·i am having probs using load and save attribute - can iut be done in the same session? -
Typing question
by JustMe74 ·if touch it pressed change attribute WORD to WORD+a -
Typing question
by ashtmj ·if touch it pressed change attribute WORD to WORD+a -
constraining "Hitsleft" number...
by FViMagination ·here i am again asking for a little help: i have an Integer counter attribute for Hits made by a Player, it's set as 3, and everytime the Player hits an Enemy actor (by colliding with it after having -
Expressions
by vgiannetti23 ·Or game attribute if that sounds right instead of expression. -
Button Timer Start
by master200012 ·constrain attribute (self.position.x) to (game.mouse position x) -
Is Show Banner The Behavior for iAds, How to rotate banner?
by Braydon_SFX ·Then, drag your Show Banner behavior in that actor. Click back and drag the iAds actor onto the scene, but not on the screen. You could also throw a Change attribute self.colorAplha to 0 just to make -
Connecting Score to Actor's movements
by Hapiapps ·For #1 make it so as the x position increases (if going left and right) - add the amount difference from beginning to end to an attribute so if he is at 50 and goes to 100 - then make the score 50. -
is there a bug with save and load attribute on 9.3?
by guilleface ·i just can't get it to load my attribute. -
actor stop moving
by cyberghost ·I made to centralized an attribute on a game, name vertical_speed and replace the "1" on the movable platform. -
Problem with animation
by GuaveMedia ·When button is pressed, change attribute moveRight to true --> Then the actor moves right -
Unstable actor when idle
by mdtajghori ·Hey guys, so the actor I've created has some weird micro movement going on even though no movement attribute is activated at that point (I've set up the game such that all movement should take place o -
GS engine not consistent (iADS & animations)
by 3xL ·constrain self position x to 50+(1+sin(game.Time%360*300))*15 -
GS engine not consistent (iADS & animations)
by JohnPapiomitis ·For example: constrain self position x to 50+(1+sin(game.Time%360*300))*15 -
Game Ideas
by andrewm2211 ·You circle captain planet as you are soaring through the air giving him one last chance to surrender, but at the worse possible timing you find out the horse has been trained for drassage, and while h -
whats the best way to make a "is a less than" Highscore
by fedi ·Ok. But at the beginning the best time attribute is 0. So i would be always lower