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  1. Changing Size?

    tatiang
    by tatiang · May 2012
    To change the size immediately, you don't need to use a timer. Just do the two change attribute behaviors (to 100) and then have a timer after that set to "after" ten seconds to cha
  2. background music playing while changing scene?

    921creative
    by 921creative · May 2012
    Any time you have a "Play Music" behavior called out in a rule, the music will start from the beginning. The only way to not have the music start again is to remove the behavior from
  3. help for level count

    MotherHoose
    by MotherHoose · May 2012
    Attribute: game.unlockLevel = game.LevelNr
  4. Changing Size?

    ShineHouseGames
    by ShineHouseGames · May 2012
    Change Attribute (self.size.width) to 100
  5. Why is my actor not falling?

    master200012
    by master200012 · May 2012
    Well, I have an actor that jumps with an interpolate attribute and moves with the arrow keys. However, it seems to not be able to do both at the same time.
  6. Changing Size?

    master200012
    by master200012 · May 2012
    change attribute (self.size.x to 100 or something)
  7. help for level count

    FViMagination
    by FViMagination · April 2012
    need two gameAttributes to store those separate values
  8. Adding multiple rows within 1 Table

    tatiang
    by tatiang · April 2012
    If all of your table cells are in a range without breaks, you could use a loop to add all of the values. You can see my post in the http://forums.gamesalad.com/discussion/41887/i-can-make-a-loop-in-t
  9. Interpolating size & colliding with actor

    BluSpyder
    by BluSpyder · April 2012
    Try using a timer with change attributes to change the size, that shouldnt mess up the collisions at all.
  10. Interpolating size & colliding with actor

    JohnPapiomitis
    by JohnPapiomitis · April 2012
    Try using a timer with change attributes to change the size, that shouldnt mess up the collisions at all.
  11. help for level count

    MotherHoose
    by MotherHoose · April 2012
    need two gameAttributes to store those separate values
  12. countdown timer with pause

    inflame
    by inflame · April 2012
    I created an actor called pause. In game attributes I created integer paused.
  13. help for level count

    FViMagination
    by FViMagination · April 2012
    There an Actor into every scene that has a Change Attribute "game.LevelNr to 1, or 2 or 3", etc, it obviously depends by the level the Actor is in. This Actor shows the level number
  14. Help - Actors sliding along walls & Actors behind each other Issues

    tatiang
    by tatiang · April 2012
    Use Change Velocity or Change Attribute self.motion.linear velocity.x/y to [random values] instead of Move or Move To.
  15. Why is gamesalad so slow for me?

    Benjamin_m5
    by Benjamin_m5 · April 2012
    I thought that attributes don't slow GS down. I thought that it were the behaviors like "timer, constrain, interpolate, move, move to, etc."
  16. locations question?

    ownage11
    by ownage11 · April 2012
    Ok, so normally when you want to set your self.position to some attribute you have to do self.position x = (whatever attribute x)
  17. several numbers how to find the biggest one?

    tatiang
    by tatiang · April 2012
    Another way is to change 5 attributes to each of your distances, game.distance1, game.distance2, etc. Then, do change attribute game.shortestDistance to min(game.distance1,min(game.distance2,min(game
  18. want to control "tilt" but only a 30 degree tilt with Accelerometer

    tatiang
    by tatiang · April 2012
    I would convert the accelerometer value into a value you want to work with. So you could rotate/tilt your device with a Display Text actor to show the values (x, y, and/or z) and see at what point 30
  19. New to GS, can someone help me with a question on this tutorial ?

    tatiang
    by tatiang · April 2012
    or to change the actor's speed by using Change Attribute self.motion.linear velocity.x. If your actor is rotating, go into the actor's attributes and enable Fixed Rotation:
  20. Why is gamesalad so slow for me?

    JohnPapiomitis
    by JohnPapiomitis · April 2012
    Attribute count shouldnt effect creator performance. Ive had projects with hundreds of attributes.
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