ARE YOU LEAVING GS??????????

2

Comments

  • BeyondtheTechBeyondtheTech Member Posts: 809
    Photics said:I set up a forum so that everyone here can stick together, if a mass exodus occurs.

    Bah, bbPress again?! The nightmare continues! LOL
  • stanimationstanimation Member Posts: 406
    I'll use it till my time is done. Then make a decision. See whats out there.
  • MotoMoto Member Posts: 33
    I just started working with Gamesalad about a couple of months ago and I'm going to be pissed if I can't publish to my own iTunes account. I don't mind paying at the time of publishing rather then annually, but if I have to post to the App store under Gamesalad and share profits I'm going to find an alternative to GS or learn to use xCode better. This is a huge disappointment if they take over control of OUR apps. I will definitely leave GS if it GS Direct turns into GS "owns and controls your sh*t".
  • JCFordJCFord Member Posts: 785
    Once again Gendai make a half baked announcement - Treating us like kids!
    Give us the full facts- or say nothing at all!!!
  • expired_012expired_012 Member Posts: 1,802
    I don't think anyone should leave yet. I think that they will have this resolved in a few days, because obviously no one likes this new idea...
  • stanimationstanimation Member Posts: 406
    Dont count on it. COO's think they are gods. This one in my opinion is a Cool Guy.
  • iDeveloperiDeveloper Member Posts: 441
    @artonskyblue:

    Then why isn't the staff posting in their own threads? (much less OUR threads)
  • JoeMeisterJoeMeister Member Posts: 602
    Here is an idea: I have the Apple Developer account so I can add
    other people to my account and if they still have their GS account
    then they could use my Apple dev account to download the file for me.
    Or better yet, get the app done through GS and send it back to me (not sure if that would work).
  • giacomopoppigiacomopoppi Member, PRO Posts: 914
    @iDeveloper-Is-Leaving-GameSalad they are probably all shocked by how critical and rude many people have been tonight. They are probably deciding what they should do next.
    In my opinion you have all been way too uncomprehensive.
  • expired_012expired_012 Member Posts: 1,802
    I just think right now that they as well have to sink this all in, and when everyone is shouting at them and telling them they made a mistake, how would they respond?

    I say we all give them some time. If this doesn't change, then we can go off and leave GS in the dirt.

    Thankfully i still have 7 months in my subscription :) So I still have some time of freedom!
  • DaneC020DaneC020 Member Posts: 90
    I had decided to leave GS as a final product tool due to the unflexible nature of the app about 2 weeks ago. This is just icing on the cake but luckily it won't really affect me since I am leaving anyhow. You can not hope to become a true game developer using this tool set. It is too clunky, not enough freedom due to the simplistic nature. It is a great tool for prototyping, and that is what I plan to use it for.

    But if you get a major publisher or anyone interested in promoting your product, you can't do something as simple as speed up load times due to the lack of tools you got at your disposal. For the hobbyist this won't be an issue but for someone making rich content games, this is important. Most companies who publish games got requirements for load times and what not, unfortunately that is what kills this product for me.

    -Great community though, and still a good tool for what it is.
    Dane
  • EastboundEastbound Member, BASIC Posts: 1,074
    I'll stick around and see what positives come out of this- see the editor updates, etc. However, I will be checking out my options, and downloading the Corona and Unity trials (as soon as Corona get's theirs back up :p) with the knowledge that there's a very good chance that I can't use GS any longer.
  • mynameisacemynameisace Hull, UKMember Posts: 2,484
    I've just been looking at Corona and the coding doesn't look as scary as I first thought... It's Corona time babbyyyy!

    Ace
  • JGary321JGary321 Member Posts: 1,246
    tshirtbooth said:
    Nope not yet

    Cheers

    +1
  • JamesLewisJamesLewis Member, PRO Posts: 109
    I agree with Tshirtbooth.

    Let's calm down and wait to see the reality of their plans.

    It's Gendai's arrogance that I think is the main issue. We're constantly treated poorly with little feedback etc. A little humanity would help.

    J
  • ORBZORBZ Member Posts: 1,304
    I'm not starting any new projects in GS.

    I'll be finishing the one I started and after that I'll wait and see what GS does. I'll be focusing my energies on Unity or Corona or Xcode.
  • Rob2Rob2 Member Posts: 2,402
    JamesLewis said:

    It's Gendai's arrogance that I think is the main issue. We're constantly treated poorly with little feedback etc. A little humanity would help.

    J

    And you think they will make a good paymaster?
  • EminemEminem Member Posts: 667
    I might just use corona or unity
  • 8BitMichael8BitMichael Member, PRO Posts: 125
    @Eminem

    I think unity is the way to go.
  • EminemEminem Member Posts: 667
    Unity 3D! Yesssss!
  • MotherHooseMotherHoose Member Posts: 2,456
    Well just spent some time buying LiveCode iOS...pre-release $99 (with free update when released ...next month???) you actually get LiveCode personal and iOS plug-in...plus a bundle of expert video training...

    wow what a Guide/help they already have done...and know the in-program dictionary has thousands of code scripts to copy/paste/drag...and code is simple in syntax...

    this is a real solid SDK and you own it for the price! commercial version is only $249.

    you have to have an Apple Developer's account to utilize the iOS... so it wont be used for much crapWare.

    LiveCode iOS
    and Live Coding is so intriguing...all visual editor...with many tool display palettes...
    you edit your program in runtime.

    check it out...
    Arrays, Text, dataBases, multimedia, vector graphics, much more...

    of course you can download a free 30 day trial...but not the iOS until it is released.

    MH
  • ilugamerilugamer Member Posts: 8
    ????

    I just found this thread by accident and I hope GS has changed their mind.

    A little background. I signed up a few months ago and finally have time to look at GS.

    Has this issue changed? If I understand correctly if I make a game, it will be under the GS brand and their name will be involved with my own brand? If anyone from GS can post an official reply or if anyone can provide me a link. There is a lot of info here.

    Please let me know. I am a total to GS and just trying to get my feet wet and wondering if this would be a good option.

    Thank you.
  • ilugamerilugamer Member Posts: 8
    Thanks GsLover, that is good to know.

    How has it been resolved? My game stays my game with my name and no mention of GS?

    Do you have an official link from GS that explains this?
  • ilugamerilugamer Member Posts: 8
    btw, sorry if I am coming across as cautious or demanding. It would be great if someone from the GS team can chime in.
  • ilugamerilugamer Member Posts: 8
    @GsLover thanks for the reply.

    What exactly does "but they also have an option to publish with them" mean?

    For example, if I make a game, does it mean that GS can then say, "Well since you game has over 5 million downloads, we would like a part of that action by exercising our option to publish your game."
  • ilugamerilugamer Member Posts: 8
    ah..ok

    hmmm...really that isn't so bad.

    GSLover thank you for your replies. I really appreciate it. I have to admit, when I saw the post I got concerned.

    ok...I'm gonna fire up GS and see what happens.
  • PhoticsPhotics Member Posts: 4,172
    BeyondtheTech said:
    Bah, bbPress again?! The nightmare continues! LOL

    I changed the forum software. It's much nicer now :)
  • CodeCodeCodeCode Member Posts: 200
    Hi, were did you guys read that?
  • JlmCJlmC Member Posts: 129
    Can i publish under my account or not?
  • ilugamerilugamer Member Posts: 8
    GsLover while I appreciate your help it looks to me that GameSalad does not make this very important distinction clear enough at the outset of sign up.

    With other APIs I would get 70% and there would be no mention of what dev enviroment I used. In some instances that is important.

    Again, if GS staff or powers-that-be can give this thread a final look over and set the record straight with some form of full upfront transparency on a very important issue.

    While this thread may be 5 months old, it is 24 hours new for *me*. I just saw it and thank goodness for that.

    Anyone else have any more info. I'd like to see something official from GS themselves. From my viewpoint, they seem very quiet about this. Just quickly looking through this thread are there any GS staff involved to set the record straignt?

    Just askin'

    *note - just to be clear, I am very impressed with GS so far but still need to know what it is I am getting into.
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