1. Open the .xcodeproj file. 2. Go to the Shared folder in the project and open the GameSalad_Viewer-Info.plist file 3. Edit the Bundle Identifier to match the provisioning profile for the Viewer (mine was com.*companyname*.GSViewer) 4. Save it 5. Set to Device and Release 6. Click on Build and Run
Thats weird, i just downloaded the viewer, and didnt change anything, and didnt create a new profile, just hit bullid and it works! On iPhone and iPad¡ i didnt do anithing at all! It was awesome, lol.
I have built the viewer successfully, and it shows up on my device but when I opened the Viewer, it shows the new Gamesalad logo and then crashed. Did anyone experienced the same?
I've done it! If you experience the same problem, delete your current GS Viewer in your device and build it again. I also changed GameSalad_Viewer-Info.plist to the same bundle identifier to match my provisioning profile. It works for me.
where did you find the GameSalad_Viewer-Info.plist? i downloaded the viewer and looked in the Resource folder where it used to be and it wasn't there.i built the viewer without it but now whenever i try to test on my device it loads the game about half way and then says request timed out.
Comments
1. Open the .xcodeproj file.
2. Go to the Shared folder in the project and open the GameSalad_Viewer-Info.plist file
3. Edit the Bundle Identifier to match the provisioning profile for the Viewer (mine was com.*companyname*.GSViewer)
4. Save it
5. Set to Device and Release
6. Click on Build and Run
That worked for me
Thank-You