Looks awesome Darren, Graphics are beautiful. Does your character have a name? Thinking of something with his name in it to develop him as the star and build other games around him. similar to how Sonic, Yoshi, Mario or the doodler (doodle jump) have done.
Not sure if I like what I have but thought it might trigger someone else's thoughts ...
since the gameplay appears to be to be to clear the scene ahead of the character then how about:
Future Safe, Clear Ahead, Advanced Threat ???
Also could you tell me what program your designer uses for the great artwork. I am using Photoshop but thought perhaps a vector program might be better?
I always thought it would be ReWind. (Not necessarily with the capital W). To me the fact that you have to go back through the level makes this game really unique (along with a bunch of other unique elements).
otherwise think of a cool name for the character and maybe go with that..
After reading that development story about the super successful 'finger Physics' the other day, I reckon you should try and go down their route of choosing a name that sums up the game above all else..along with an appropriate logo...
Comments
Checkered Chet perhaps.
Mov'in Marv
You see where I'm going here.
But you could do something with this title, and fill in an appropriate name for him like:
Run Dex, Run! (kinda' like Run Lola Run, the movie) OR Run Baxter, Run! Or even insert "Marv" above, that's a very cute name
Bamboozled!
Bewilder-Run!
This was a tough one, so I could only think of a few names!
since the gameplay appears to be to be to clear the scene ahead of the character then how about:
Future Safe, Clear Ahead, Advanced Threat ???
Also could you tell me what program your designer uses for the great artwork. I am using Photoshop but thought perhaps a vector program might be better?
thanks.
Nice ideas...keep em coming..we thought of...
Sprintle
TinkerTrax
Artist is a big corelDraw user and loves his vector art.
Darren.
otherwise think of a cool name for the character and maybe go with that..
After reading that development story about the super successful 'finger Physics' the other day, I reckon you should try and go down their route of choosing a name that sums up the game above all else..along with an appropriate logo...