❄☆❄MAD PENGUINS❄☆❄
AppsRacK
Member Posts: 346
This is the puzzle game that was supposedly my entry on the TOTB2 contest but because i dont have enough time to work on it i wasnt able to finish the game in time for the submition. The game actually undergoes 3 major changes from graphics up to the actual gameplay itself. This was done on 0.92 but When 0.94 was release i decided to remake it from the scratch to optimized it more and to reduce the number of actors in game.
Here are some screenies.
Main Menu
Area Selection
Level Selection
Pause Scene
Current Progress:
Main Menu ✓
Area Selection ✓
Level Selectrion ✓
Pause Scene ✓
stats Scene ✓
Tutorial Scene ✓
info scene ✓
Area 1 (24 levels) ✓
Area 2 (24 Levels) ✓
Sounds 50% ✓
To DO list:
Area 3 (75% more levels)
MiniGame (already have idea havent implimented though)
Menu BG Sound
Promotional Trailer video
Storyboard Scene
I intend to release it this june on iPhone first then probably a few weeks an iPad version as well. Im still hoping i could finish it this 18th so i could join the TOTB3 but im working on a big project in the office right now so more OT on Day JOB = LESS time on GS ☹ . Anyways i'll post some game play screenshot and probably some video also if i managed to squezzed some time.
Love to hear some comments from you guyz to add some motivation on me so i can finish it in time.
Thanks.
Here are some screenies.
Main Menu
Area Selection
Level Selection
Pause Scene
Current Progress:
Main Menu ✓
Area Selection ✓
Level Selectrion ✓
Pause Scene ✓
stats Scene ✓
Tutorial Scene ✓
info scene ✓
Area 1 (24 levels) ✓
Area 2 (24 Levels) ✓
Sounds 50% ✓
To DO list:
Area 3 (75% more levels)
MiniGame (already have idea havent implimented though)
Menu BG Sound
Promotional Trailer video
Storyboard Scene
I intend to release it this june on iPhone first then probably a few weeks an iPad version as well. Im still hoping i could finish it this 18th so i could join the TOTB3 but im working on a big project in the office right now so more OT on Day JOB = LESS time on GS ☹ . Anyways i'll post some game play screenshot and probably some video also if i managed to squezzed some time.
Love to hear some comments from you guyz to add some motivation on me so i can finish it in time.
Thanks.
Comments
Keep up the good work. I look forward to the release.
___________________________________________________________________________________
Tadpole Rescue (iPod Touch/iPhone)
pm replied.
@BackUpAndDown
Thanks. Actually that image will be change with an ice graphics like what im using on the border of pause scene. That one is what i use the first time i made this game in 0.92 but i completely overhauled the graphics in 0.94.
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Nice menus though.
This is the Level 1 scene on Area 1. Penguins are actually coming from the bottom of the screen makes them look like they are catching up on the birds using the rocket attached to their back. Theres a little bit of story about this actually on why they want to catch up on those birds and beat them up. Anyways, the penguins are equip with laser sighting (red line) that will aid them to beat the birds (explained later).
This is the level 2 of area 1. As you can see all the penguins must be strategically place in the scene so all the birds will be in-line with the laser. If all the birds are line up to the laser the shooting button will appear. When the button is pressed the penguins will start to fire snowball along the laser guide starting with the penguin with the "S" mark.
Eliminating all the birds on the scene while collecting snow flakes will move you to the next round. It may look easy in the first few levels but as you progress birds start to do some tricks and they start to call up some back-up.
This is the Lvl 1 on Area 2. As you can see birds flew to a small town to call for a back up.
Hope to hear some C&C from you guyz.
Thanks.
www.mammothinteractive.net
lasers should have slight fading on the outside with a clear beam in the middle otherwise its just a line right? is there a way to make that invisible and have a graphic stretch out ontop of the laser position?
similarly, when you pick up a penguin to position - change image (possibly their arms are extended and their eyes pop/eyebrows raised - eyeballs out of whack :0) + sound effect like a penguin going eugh! then when release possibly a little drop sound effect and a visual cloud effect that quickly fades out (like poof!) from dropping them into their position in the air
animation breathes life into the bolts and pieces of the game makes the time passing by while solving a puzzle slightly less tedious - just take care not to be too distracting - so the birds flap, penguins stay still - except for the jet animation/particle keeping them in the air - unless they are picked up. think that is a nice balance between animated and static
Update just finish laying 6 levels last night. 12 levels more and then some more little tweaks and this app is good to go. The bad thing is that 6 levels took me 4 hours to layout coz i want to make sure theres at least 2 possible solution for the puzzle.
Night guyz i hope you like it.
-drahc
-drahc
If you have time please support and post some comments.
Thanks guyz.
-drahc
http://i1210.photobucket.com/albums/cc414/AppsRacK/Screenshot1.png
http://i1210.photobucket.com/albums/cc414/AppsRacK/Screenshot2.png
http://i1210.photobucket.com/albums/cc414/AppsRacK/Screenshot3.png
Let me know what you think guyz. Thanks.
-drahc
edit: hmm i wonder why i cant post the image? i remove the <img src=/> coz it's not working
Its a quick trailer i did using iMovie trailer features. First time i use it actually
note: can a sous chef fix my image please. Thank you.
--Shahroch (Persian Games)