GameSalad is Hiring! GameSalad Users Wanted!
JillSalad
Inactive, Chef Emeritus Posts: 43
Hey all!
If you head on over to our Careers page (http://gamesalad.com/careers/#job-cs), you'll see we have an opening for a Technical Customer Support Representative. One of our biggest requirements for the position? You need to have published at least one game made with GameSalad!
If you love helping people, and you love GameSalad, head on over to the Careers Page (http://gamesalad.com/careers/#job-cs) and submit an application today!
I've included the job posting below!
Technical Customer Support Representative (Austin)
Now that you’ve created your own game using GameSalad Creator, how would you like to support our customers? GameSalad is looking for a Technical Customer Support Representative. We’re looking for someone who is familiar with our tool and who has published a game using GameSalad Creator. The most important pre-requisite for this role is a demonstrable skill with the tool at an Intermediate level.
Responsibilities:
Liaison between users, QA, and Production to assist in identifying legitimate bugs
Review current policies and provide recommendations on how to improve the existing quality standards, determining and documenting any areas that may need improvement
Escalate new feature suggestions, and report on potential problems to production
24/7 on-call support during new releases
Apply working knowledge of GameSalad to assist customers via e-mail
Requirements:
Must have at least one published game using GameSalad Creator and an intermediate understanding of our tool
Familiarity with GameSalad Pro Behaviors is preferred, but not required
Experience publishing multiple projects a plus
Ability to analyze and troubleshoot projects submitted by users to isolate problems and provide feedback on how to resolve them efficiently
Excellent writing skills and ability to effectively explain concepts in writing
To be considered for this role, please send your resume and a list of your published games. This position is located in Austin and does not qualify for relocation assistance.
If you head on over to our Careers page (http://gamesalad.com/careers/#job-cs), you'll see we have an opening for a Technical Customer Support Representative. One of our biggest requirements for the position? You need to have published at least one game made with GameSalad!
If you love helping people, and you love GameSalad, head on over to the Careers Page (http://gamesalad.com/careers/#job-cs) and submit an application today!
I've included the job posting below!
Technical Customer Support Representative (Austin)
Now that you’ve created your own game using GameSalad Creator, how would you like to support our customers? GameSalad is looking for a Technical Customer Support Representative. We’re looking for someone who is familiar with our tool and who has published a game using GameSalad Creator. The most important pre-requisite for this role is a demonstrable skill with the tool at an Intermediate level.
Responsibilities:
Liaison between users, QA, and Production to assist in identifying legitimate bugs
Review current policies and provide recommendations on how to improve the existing quality standards, determining and documenting any areas that may need improvement
Escalate new feature suggestions, and report on potential problems to production
24/7 on-call support during new releases
Apply working knowledge of GameSalad to assist customers via e-mail
Requirements:
Must have at least one published game using GameSalad Creator and an intermediate understanding of our tool
Familiarity with GameSalad Pro Behaviors is preferred, but not required
Experience publishing multiple projects a plus
Ability to analyze and troubleshoot projects submitted by users to isolate problems and provide feedback on how to resolve them efficiently
Excellent writing skills and ability to effectively explain concepts in writing
To be considered for this role, please send your resume and a list of your published games. This position is located in Austin and does not qualify for relocation assistance.
Comments
That said, after careful consideration, we determined that the person in this role would need to have daily, face-to-face interaction with our dev team.
I somehow got carried away for a second there, even tough the chances were slim. But that last line killed me!
If you guys ever (I mean EVER) have a job opening in Europe, let me know...
(Or any home job would be awesome too )
Anyway, hope you find what you're looking for. Good luck making this tool even more awesome!
Even though I always wanted to move to the States...
If I was selected for the position, would I still be able to publish my own games through GameSalad?
I'm currently a Pro Member and would like to continue pursuing personal game creation as a creative and financial outlet. This isn't necessarily a make or break issue for me, but I haven't been able to find this information on the Careers page or the ToS.
Thanks!
Another good question is stock options... what if GameSalad goes big like Facebook?
As for being in Texas, this job seems perfect for telecommuting. Look at Tshirtbooth. Isn't he in Canada... and yet he's one of the most helpful people around.
Salary range is also useful information. I've had tech support jobs before. Heh, lousy pay... and that was in New York/New Jersey.
http://www.payscale.com/research/US/Job=Technical_Support_Specialist/Salary
Heh, but if it's like $50,000-$60,000... that might be interesting... because houses are cheap in Texas... and nice looking too! ...also another good question. Do they sponsor visas?
I imagine there are lots of people in the Austin area that would be perfect for this job. It's a good entry level opportunity.
I can travel For meetings and face to face some weeks :P
Mail me a mac and tell me what you want me to do. Big Savings in the long run IMO. Not to mention On Call is a piece of cake since my Office is in my house. Makes it a far less stressful situation for peoples families.
I've actually known some people who rarely went to an office and there job was basically QA for new Verizon software.
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I'm sure you can work in a sub branch of my 'London GameSalad HQ'... :-)
Any user we would hire would be able to continue publishing your games.
We'd work out the legalities during the hiring process.
Another nice thing about Customer Service is that it's black and white... again fixed or broken. It's not like graphic design, where a cover might be too blue or too pink... or not ethnically diverse... or whatever little tedious things. It goes for advertisements too. How many festive Christmas borders do they expect one person to make?
That's why I think this is a great entry-level job. Get in, learn a lot, climb the ranks... GET STOCK OPTIONS!
Here's a couple of my favorite screenshots from the HD version:
They could open an office in Canada, and apply for all the Tax breaks and R&D credits that the rest of the games industry is moving to Canada for....
So instead of costing them money, it would actually save money!...
BTW Tshirt... have you thought about applying for any of the Tax breaks or incentives yourself? I know it can be a lot of paperwork, but it could be worth it. I worked for 3 years in Canada, at a number of games studios and all the companies I knew of were getting some sort of government aid/tax breaks/incentives... applying for Telefilm arts grants seemed very popular.
Tshirtbooth should join the team in Austin, Texas.
We could sing the national anthem together.
"The rocket's red glare, the bombs bursting in air!"