I love GameSalad and would love to work there at the San Francisco office. What do I have to do to apply? I submitted a resume but never heard back either way...
hmm... austin... any news of salary!...im in london so a move is out of the picture for me too...love working with the software though..you guys should really think of overseas people... there is something called skype and maybe a telephone! :-p
Heh, funny thing I just got called today by a recruiter about this job. I don't live in Texas, but I do live in Oklahoma, so relocating is not out of the question for me. I really need a job, so I hope I get it.
Koda89 said: Heh, funny thing I just got called today by a recruiter about this job. I don't live in Texas, but I do live in Oklahoma, so relocating is not out of the question for me. I really need a job, so I hope I get it.
They didn't hire Simon already?
...and that seems unusual to me. This is just a tech support job. It seems kinda small for a recruiter to get involved with. Maybe the pay is actually pretty good.
Relocation might not be so bad. I looked online and I saw some nice (yet affordable) houses in Austin, Texas
If the job is like $50,000 a year... that's awesome in Texas... especially if they let you work on your own games and you get a piece of GameSalad... like if the company goes public.
Yet, I'm thinking that the pay isn't going to be so great. Game industry jobs — especially tech support jobs in Texas — are not really known for being well-paid.
In what world do you live in where game industry jobs don't pay well? They pay pretty well, not to mention if you work for a studio that makes games, they typically offer profit sharing.
So while that sounds like a nice salary, here's where reality sets in...
One of the most telling metrics of the survey, says Duffy, are the home-ownership numbers. While California game-makers pull in the most money — a median of $79,000 per year — only 36 percent of those surveyed own a home.
Most of the gaming jobs are in areas where the cost of living is higher. Then, when you start adding things like mandatory overtime, the seemingly cool job suddenly becomes dramatically less cool. Also, I somehow doubt that game testers are getting paid an average $73,000 a year. I'm thinking it's more likely that a game company takes advantage of hungry college kids... paying them $8-$10... or simply having an open beta.
As for GameSalad, they're in Austin, Texas. The main reason to be there is because it's cheaper than Silicon Valley, Seattle or NYC.
In general, I've seen the gaming industry as an industry that struggles. Even of your company is doing great today, you could be facing layoffs tomorrow. Sure, that's true with most jobs today, but I think it's even more so with gaming jobs.
@Photics: So true, there are a lot of gaming jobs both in Silicon Valley, and Southern California too, particularly Santa Monica, and Irvine.
Cost of living is atrocious in California, and while the median salary may sound high, by the time you pay state tax, and are lucky enough to afford/qualify for a home, it's really not a whole lot in comparison to living and working in other states... You'd be better off living anywhere else and save your money.
I also read we're in for another recession, and home prices may drop another 20% ...
The median salary applies to the whole industry, typically people on the West coast get paid in the higher end of the median because of the cost of living out there.
Salary also does not account for the profit sharing that a lot of studios offer.
You guys are so jaded. The industry isn't as bad as you guys make it out to be and not a whole lot of studios make you work unpaid overtime. There are studios that do, but not all of them are like that and quite frankly some of that overtime is self inflicted by the individual. I have a number of friends who work in the industry in various different areas of the country and they get paid pretty well and also seem to have a pretty normal non-80 hour work weeks too.
In any event, it's a moot discussion. GameSalad isn't a game studio.
Well since you need face to face time you could always Skype and or there is a program out there that lets you connect to someones computer and see what they see and you can take them though step by step from the comfort of your own home. just a thought.
Comments
Questioning GS's vision... give me a break...you guys are silly.
Marisa
...and that seems unusual to me. This is just a tech support job. It seems kinda small for a recruiter to get involved with. Maybe the pay is actually pretty good.
Relocation might not be so bad. I looked online and I saw some nice (yet affordable) houses in Austin, Texas
If the job is like $50,000 a year... that's awesome in Texas... especially if they let you work on your own games and you get a piece of GameSalad... like if the company goes public.
Yet, I'm thinking that the pay isn't going to be so great. Game industry jobs — especially tech support jobs in Texas — are not really known for being well-paid.
Although...
http://www.indeed.com/salary/q-Technical-Support-Specialist-l-Austin,-TX.html
Heh, if GameSalad offered me $73,000 for this job today, I'd probably move. At 104° in NYC is starting to feel like Texas anyway.
:^)
In what world do you live in where game industry jobs don't pay well? They pay pretty well, not to mention if you work for a studio that makes games, they typically offer profit sharing.
http://www.msnbc.msn.com/id/18406129/ns/technology_and_science-games/t/sure-its-cool-job-do-games-pay/
So while that sounds like a nice salary, here's where reality sets in... Most of the gaming jobs are in areas where the cost of living is higher. Then, when you start adding things like mandatory overtime, the seemingly cool job suddenly becomes dramatically less cool. Also, I somehow doubt that game testers are getting paid an average $73,000 a year. I'm thinking it's more likely that a game company takes advantage of hungry college kids... paying them $8-$10... or simply having an open beta.
As for GameSalad, they're in Austin, Texas. The main reason to be there is because it's cheaper than Silicon Valley, Seattle or NYC.
In general, I've seen the gaming industry as an industry that struggles. Even of your company is doing great today, you could be facing layoffs tomorrow. Sure, that's true with most jobs today, but I think it's even more so with gaming jobs.
Cost of living is atrocious in California, and while the median salary may sound high, by the time you pay state tax, and are lucky enough to afford/qualify for a home, it's really not a whole lot in comparison to living and working in other states... You'd be better off living anywhere else and save your money.
I also read we're in for another recession, and home prices may drop another 20% ...
Salary also does not account for the profit sharing that a lot of studios offer.
You guys are so jaded. The industry isn't as bad as you guys make it out to be and not a whole lot of studios make you work unpaid overtime. There are studios that do, but not all of them are like that and quite frankly some of that overtime is self inflicted by the individual. I have a number of friends who work in the industry in various different areas of the country and they get paid pretty well and also seem to have a pretty normal non-80 hour work weeks too.
In any event, it's a moot discussion. GameSalad isn't a game studio.
derek
and can speak some french and german would that help for the job?????
But ill gladly work from here and set up a: Uk and Ireland network
Simon looks right for the part.