I'm definitely digging the feel of your game. Great job! Hopefully it continues gaining momentum.
I'm curious to know how you got auto-rotate to snap instead of doing the rotating effect. I've noticed that while using a pause menu, when rotated, the scene "underneath" snap auto-rotates, but the pause menu does the rotating effect. Your game snap auto-rotates during gameplay.
entersimon said: I'm curious to know how you got auto-rotate to snap instead of doing the rotating effect.
Yes, I felt the smooth rotation wouldn't fit the blocky Atari look. It's quite easy to do. Simply use a constrain behavior, constraining the camera rotation to 0. Then the cam won't interpolate its rotation, it will simply flip.
gamesmold said: It's quite easy to do. Simply use a constrain behavior, constraining the camera rotation to 0. Then the cam won't interpolate its rotation, it will simply flip.
That's about as easy as it gets! Haha, thanks for the help!
i see that you are familiarized with gamesalad at all, and i need to make a question, i want to make an app for iphone and ipod, my question is, can i test it in an ipod, or really there are diferences between iphon/ipod.
carlosacj36 said:i see that you are familiarized with gamesalad at all, and i need to make a question, i want to make an app for iphone and ipod, my question is, can i test it in an ipod, or really there are diferences between iphon/ipod.
As far as I know, each iPod has a bit weaker capabilities than the appropriate iPhone of the same generation. So, basically, if it runs well on the iPod, it should definitely run well on the iPhone.
Comments
I'm curious to know how you got auto-rotate to snap instead of doing the rotating effect. I've noticed that while using a pause menu, when rotated, the scene "underneath" snap auto-rotates, but the pause menu does the rotating effect. Your game snap auto-rotates during gameplay.
:^)
It's quite easy to do. Simply use a constrain behavior, constraining the camera rotation to 0. Then the cam won't interpolate its rotation, it will simply flip.
:^)
Have *you* played Atari today?
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
Now it also went to New and Noteworthy on the Mac App Store games page!
And: A cool update is on its way: Collect the blue coin for firepower...!!! :-)
Best,
Thomas
i see that you are familiarized with gamesalad at all, and i need to make a question, i want to make an app for iphone and ipod, my question is, can i test it in an ipod, or really there are diferences between iphon/ipod.