Marketing Strategies Anyone?
BlackbirdStudios
Member Posts: 493
Hey guys,
So I have 3 games out on the App Store Now, and I feel pretty good about them.
(Links to apps: http://itunes.apple.com/us/app/blackbird-block-breaker/id451021409?mt=8
http://itunes.apple.com/us/app/the-adventures-baby-blackbird/id448854151?mt=8
http://itunes.apple.com/us/app/the-adventures-of-baby-blackbird/id451082857?mt=8)
And I was wondering, what is the best way to market them? I already have a small Facebook and Twitter page going. And I've tried to give some promos away on GS, but no one will bite.
Any suggestions on Marketing? Would anyone like a promo code?
So I have 3 games out on the App Store Now, and I feel pretty good about them.
(Links to apps: http://itunes.apple.com/us/app/blackbird-block-breaker/id451021409?mt=8
http://itunes.apple.com/us/app/the-adventures-baby-blackbird/id448854151?mt=8
http://itunes.apple.com/us/app/the-adventures-of-baby-blackbird/id451082857?mt=8)
And I was wondering, what is the best way to market them? I already have a small Facebook and Twitter page going. And I've tried to give some promos away on GS, but no one will bite.
Any suggestions on Marketing? Would anyone like a promo code?
Comments
Good Luck !
-Matt
Id recommend a price drop to free and move on to your next project. The app store is such a fast paced make or break environment. You really have to have a great game to justify the time spent reviving it. Maybe if you think theres a chance at a revival only do the iPad version free and leave the iPhone version paid. Sorry I know its not the advice you wanted to here but its what I feel is the truth so thats what you get.
There is are so many well presented games on the appstore now that good quality graphics and a good game is the minimum requirement. Unless Steve Jobs is your uncle.
Keep going, keep improving and maybe hook up with an artist.
---
Get Honey Tribe on iTunes
"...a touch above the rest in the endless running genre" 148apps.com
"If you’re a nature lover, or simply a lover of well-executed games, Honey Tribe... is worth checking out. Download it today." AppAdvice.com
Say hi on Twitter
Like us on Facebook
www.HoneyTribeStudios.com
http://www.flickr.com/photos/65604094@N04
Or even more cartoonish?
Get an artist or better yet a designer who will take your game and make it look good.
Ok, please disperse. Go home. Nothing to see here etc...
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
You mention a few times that this game is geared towards young children, so graphics shouldn't matter. It really doesn't matter if the game is designed for children; they aren't the ones with the itunes account and a credit card. Consistency is absolutely the best advice, but ask yourself... If you were to browse through games, spending 3 seconds on each page, will yours stand out enough for them to buy it? People don't spend more than a couple seconds on each app page, and the first, and often only place they look are the screenshots.
And isn't all advice just someones opinion.