An open letter to Gamesalad's management

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Comments

  • ultimaultima Member, PRO Posts: 1,207
    edited December 2011
    i understand that it is desirable to have functions and features that's accessible to all platforms but different platform have different strength and weakness you simply can't provide "only" functions/features that will work across all platform. and simply "greying out" a feature or a pop up notification to inform you that a certain feature is not available in a particular platform is sufficient. if porsche were to make engine that will work in boxter, cayenne, panamera, and 911.. they would fail as a whole, and no one's buy them.. instead they provide what's important to the perspective customer base with focused attributes that matters for each. android is not iOS is not osx is not html 5... they are all different platform catering to different market although they do have cross over... now you can try to capture all market like porsche but you'd have to deliver product like porsche.

    just my humble opinion.

    iOS is a saturated market and focusing on android is a good step, but in the mess that android itself is in now, it's not yet a cash cow market, therefore it's desirable to establish a STRONG establishment in iOS and in the meantime explore the android platform. as you guys know android still posses many restrictions that even GS can't resolve if you wanted to. therefore it doesn't make sense to focus all of your energy on it while iOS as a semi-matured market is still lacking stability(in terms of product GS offers)
  • micksolomicksolo Member Posts: 264
    I have no problems with Android publishing, in fact this is great news for us - its another way for us to make real money (HTML5 is not at the moment).

    People are talking about they reprioritized the roadmap to focus on performance, but that was after the big "What features do you want?" thread, were most people were asking for IAP, joints, snap to grid, tables / arrays (and many other things) as well as performance.

    GS is a medium sized company, I wouldn't think that at the very least 5-10 engineers should be able to simultaneously work on performance and those other features at the same time and really crank out lots of new features every month as well as continually optimizing and improving performance. Like TSB said, going to sprite sheets is the obvious thing to do to cut down on ram and loading times.

    It really feels like they are spreading themselves too thin working on HTML5, marketplace, kiip, creator and all the other things they're doing. To me that is an issue of focus - trying to do too much with too little and not doing anything particularly well. Jack of all trades syndrome.

    BTW I'm not having a go at the staff of GS, I'm sure they all work as hard as they possible. But they just do what their told. This issue seems to be more an upper management issue, they are the ones that are driving the company forward and who set the core focus.
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