GRAPHICS LESSONS NO.1---LOGOS!
gilesgka
Member Posts: 73
I have seen around the forum ALOT of logo design threads and there is a vast gap in the quality of them.
Sprite attack said the other day that alot of these logos lost the essence of what a logo ment to be.
Also ive seen alot of people (inc. me) that have seen no places online to really learn graphics design from THE GROUND UP, i hope that these set of threads will teach people the basis of it so we can build a great community of graphic designers/artists .
what i want to do is get the best from the forum to teach the rest of us in a set of lessons (if they have the time) starting from logos and moving on to using textures, composition, highlights, shadows ect.
so if you think you have a clue about logos
TEACH US!
Sprite attack said the other day that alot of these logos lost the essence of what a logo ment to be.
Also ive seen alot of people (inc. me) that have seen no places online to really learn graphics design from THE GROUND UP, i hope that these set of threads will teach people the basis of it so we can build a great community of graphic designers/artists .
what i want to do is get the best from the forum to teach the rest of us in a set of lessons (if they have the time) starting from logos and moving on to using textures, composition, highlights, shadows ect.
so if you think you have a clue about logos
TEACH US!
Comments
example of a bad logo
why is this bad?
a good logo will look clean, have alot of visual space and mostly be easy on the eye and bright
the colours do not match the effects look fake and bad and the text dosent match and isnt easy on the eye
Example of a good logo
the logo has lots of visual space (think of it as it has room to breath)
it is very clean and well done with the highlights and such and the text is matching and professional
Would it be ok if I use the red logo above for my new game PoorLogo™ ?
some logos incorporate cleaver double meanings
this one also uses striking colours and well drawn designs
logos require thought for best results
so if you think you need improvement or you could contribute to help please take part
the logo you have to make is for a fake company called LETTER GAMES
1. try to be as creative as possible
2. use visual space
3. keep it clean - if your design looks messy than your company will seem bad as well
4. use matching colours and nice contrast
5. use a good font
6. less is more- simple is best
Well meaning, but my constructive criticism is: you don't tech people how to do it, all you do is tell them what a good and bad logo is, I would realy love if you put up sown tutorials and showed people how to make a basic logo
Just my two cents!,
Hope this helps!
Yours sincerely,
Jack
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GS tutorials: http://www.thermo-apps.com/gamesalad
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i was doing it for me aswell because i am a beginner and stuff and when i see like sprite attack and that make logos they own mine but i dont know why
i dont necessarily want to just do a tutorial but for others to teach the techniques they use to making a good one but if they dont help out then yea obviously theres no point to this thread
like because i dont want to teach the wrong things to others but if none of the people i wanted help then yea ill do some tutorials
Just a suggestion to make it better.
Check out the main site too!
Made by Erfan Nuriyev and Morgan Allan Knutson - Find great stuff on Dribbble!
Why are logo's like Apple, McDonalds, Atari, etc look so good and last so long?
Because they are simple and work on a lot of media. From what I learned at art school a logo should look good on a building and look good on a matchbox.
Non of the logo's above comply to that rule. There is way to much detail.
My 2¢
Lump Apps and My Assets
Click Here for Logo Stuff
they are great