So now that IAP is out it would be nice to hear how successful they are
T8TRG8TR
Member Posts: 120
I don't have pro (yet) but I'd like to hear how much better they than realeasing full and lite versions when it comes to downloads. Like what % of people upgrade.
Comments
http://forums.gamesalad.com/discussion/37882/testing-iads-with-30000-downloads-loonimals-hd-is-now-free#Item_20
I'm currently wraping up Loonimals with power ups , should be available soon.
So stay tuned
Although there are couple of game salad games with IAP in the store already , we would love to hear some feedbacks from the members that have them ..
Roy.
Can't wait to see the results of your IAP test!
There was a post on TA discussing the ins and outs of iap unlocking the full game. The original poster seemed to find his customers didn't like the surprise of finding you had to pay for the full game.
I like to read around on this kind of stuff and from I can gather iap works like a club. Offer free entry on the door so more people come through the door. You even give them a free drink or two. And then the people that are having a great time keep going back to the bar for more drinks. In fact, there's no limit on how much they can spend (depending on how the game is designed). And if you get enough numbers you'll get a minority who feel inclined to out drink everybody else and see their name on the highscore chart!
So rather than lite/full kind of scenario, having iaps for temporary gains, new abilities, time shortcuts and powerups in-game seems to work well.
__________
On the GS asset store: Rock Music, Pack 2
Casual & Platformer Music, Pack 3
Atmosphere Music, Pack 1
www.honeytribestudios.com
- Alex
But yeah I'm pretty sure any new games we make will be designed to be fun with iap built in.
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On the GS asset store: Rock Music, Pack 2
Casual & Platformer Music, Pack 3
Atmosphere Music, Pack 1
www.honeytribestudios.com
Hope that helps
- Alex
http://www.penny-arcade.com/patv/episode/microtransactions
Cheers!
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
David
Ill guess it will be ready when its ready mate , i don't rush my titles out until they are fully tested and bug free (at least thats my ambition)
I can tell you that i already sent "The Loonimals Toy Box Free" to apples review ,its free and it has IAP in it, but this title is not my 'test subject' , cause even though its free i hardly think its gonna be downloaded 18,000 a day (i wish) .
However , our 'test subject' - "Loonimals" is in the making (upgrading) i already implanted 2 consumable 'Power Ups' , and i consider to add an extra level .
So i guess few more days to send to apple the about a week for the review process .
Sheepy , im not at home right now so ill watch it once ill get home , but from seeing the first 30 sec (on my iPhone) i see that its critics the IAP feature ,
My personal opinion about IAP is that if you don't force the user to make purchases in order to complete the game then its more than fine to use it.
Roy.
It actually embraces micro transactions (still something I personally don't like!) but offers advice about how to implement them fairly. I think you'll like it!
QS
:
DDr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io