BLOOD ROOFS - New 3D Action by Gamesmold
gamesmold
Member, PRO Posts: 279
Hi there,
it's been quite a while since my last post on these forums. But I wasn't lazy at all... Actually, I've been creating several new game concepts, but couldn't quite decide which one to finalize. Now, while I'm still waiting for Universal Builds in Gamesalad, I thought I could use the time to get really deep into Unity and 3D (but don't worry, I'll still be developing 2D stuff with Gamesalad...).
However, here's a teaser video of my upcoming first realtime 3D game:
As always, I've been creating nearly everything on my own (Graphics & Design, Digital Painting, Modelling, Animation, Sound Effects and Programming).
The music is done by a friend of mine, Moritz Horvath.
I've even learned how to deal with shader lab and rewrote myself a shader that allows full scene realtime bumped specular reflections (even Infinity Blade doesn't have that, the background is always static unlit baked lightmap stuff) - running with 30 fps even on iPad 1.
Hope you like it!
Best,
Thomas
http://www.gamesmold.com
it's been quite a while since my last post on these forums. But I wasn't lazy at all... Actually, I've been creating several new game concepts, but couldn't quite decide which one to finalize. Now, while I'm still waiting for Universal Builds in Gamesalad, I thought I could use the time to get really deep into Unity and 3D (but don't worry, I'll still be developing 2D stuff with Gamesalad...).
However, here's a teaser video of my upcoming first realtime 3D game:
As always, I've been creating nearly everything on my own (Graphics & Design, Digital Painting, Modelling, Animation, Sound Effects and Programming).
The music is done by a friend of mine, Moritz Horvath.
I've even learned how to deal with shader lab and rewrote myself a shader that allows full scene realtime bumped specular reflections (even Infinity Blade doesn't have that, the background is always static unlit baked lightmap stuff) - running with 30 fps even on iPad 1.
Hope you like it!
Best,
Thomas
http://www.gamesmold.com
Comments
Kipper
I'm out of words. That's stunning on so many levels and it really looks fun to play.
Best of luck for the sales... count me in.
sadly, unity is so hard for me to understand :P
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You are always setting the standard in my view, and I just can't do *that*.
Good on ya!
QS
:
DDr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
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QS , count me in to the "giving up" list .
Roy.
Clock
@ Clock, it took me about half a year to learn Unity. And it is quite a task, I must say. You can do amazing things with it, there's just no limits... But it takes its time.
For 2D stuff or just for testing a layout design, Gamesalad is much faster to work with.
And for the Magix Music Maker... I don't think that would help. In terms of music, I'm simply not talented at all. Graphics, Drawing, Animation, that's for me, but not the music... Thank god I got a friend who is a genius musician.
By the way, if you want to follow me, I've just opened up my social media accounts:
https://twitter.com/#!/gamesmold
http://www.facebook.com/Gamesmold
http://www.youtube.com/Gamesmold
Best,
Thomas
I have been 'secretly' working on 3d stuff too but in the first place to make my assets for my gs games.
I find it amazing how fast you have build all this. I am working on a trailer for my new GS game for the last months and know how much work modeling is.
Looking forward to this release!
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Thank you guys!
I've just uploaded a 720p HD version of the video...
Fullscreen:
Windowed:
@qauntumsheep & p-o-m, i know you're probably only kidding but you can't give up, the top lists are littered with 2d games!
Well done indeed, Gamesmold!
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Great work as always...
And of course thank you all!
@ Touchtilt, no, I don't use any plugins at all, I'm coding everything all by myself. That's easier for me and brings more performance, by far. Well, maybe I'll buy a plugin for in-app-purchasing, but that should be all.
And for UDK, yes, that is also powerful (and cheaper) but much more difficult to use. I find Unity really comfortable compared to what you can do with it...
Shadows Peak is an atmospheric psychological horror that explores the dark side of a player.
Shadows Peak is an atmospheric psychological horror that explores the dark side of a player.
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