I am Apologize (CreativeApps : John)

creativeappscreativeapps Member Posts: 1,770
edited March 2012 in Miscellaneous
To All Sous Chef & GS Members,

First of All Sorry for my previous comments on below thread. Unfortunately its closed so I have to create this new thread.

http://forums.gamesalad.com/discussion/40892/how-do-i-remove-loading#Item_44

@tenrdrmer let me tell you why I am here. Because I am emotionally attach with GS & its community. Its one of the best in the world.

I love the GS users they are so friendly and helpful and because of that I am here only.

And For GS

I know GS is great tool and for non programmer its best tool to create games for ios and android devices.

Here I want to clear some misunderstanding. GS is good tool but we need to make it best tool with removing loading and performance issue.
Loading & Performance is most IMP part and we need that as soon as possible. I do not want it like GC achievement. Because after 1 and half year users still waiting for that. I just request to GS remove lua and update with native code as soon as possible.

And again I am apologize if anyone get hurt.

Thanks,
John

Comments

  • TaidakenTaidaken Member Posts: 271
    that previous discussion i found quite hillarious :D
  • dmilinovichiiidmilinovichiii Member Posts: 620
    that previous discussion i found quite hillarious :D
    Same
  • dmilinovichiiidmilinovichiii Member Posts: 620
    @creativeapps

    Personally, I don't see what the big deal is. You were just expressing your opinion. I don't agree with you but I can understand your point of view. Their are a lot of crap games made with GS. I think the thing is that you should be a little more polite in your posts.
  • ShadowMoonShadowMoon Member Posts: 146
    @creativeapps i like you give different opinions, and You don't have to apologize. Partially, i agree with you. but all developers have encounter the same problem... "engine", however, they just work what they have in hand.
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    The problem isnt you expressing your opinons or your views. Im sure we all agree with the fact we want better performance out of gamesalad. The problem was you were using facts that were no true to try and support your arguement.
  • ShadowMoonShadowMoon Member Posts: 146
    edited March 2012
    tell me what is true to against his arguement?

    @creativeapps feel free to express your opinions! you got my support.
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    edited March 2012
    He said its not possible to have 100+ level games in gamesalad when theres tons of them done. He said gamesalad games havent made it to the top 100 when theres been tons of them. He said its not possible to make quality games in gamesalad when theres been tons of the.
  • CloudsClouds Member Posts: 1,599
    edited March 2012
    And again I am apologize if anyone get hurt.
    I don't think anyone was hurt, no need to apologise at all, debate (even passionate argument) is all healthy as far as I am concenred, if you feel strongly about something then say what's on your mind, while I agree that it would be great if loading times were much quicker (or even non-existant) I just didn't agree with the notion that slow loading means you can't make great quality games in Gamesalad.


  • dmilinovichiiidmilinovichiii Member Posts: 620
    The problem isnt you expressing your opinons or your views. Im sure we all agree with the fact we want better performance out of gamesalad. The problem was you were using facts that were no true to try and support your arguement.
    I don't think that's quite true. I read somewhere that about 3% of the apps on the app store are GS apps. I don't think that there have ever been 3 GS games in the top 100 (in the US) at the same time before. This proves that GameSalad games are on average much worse than the average game made with Unity/Corona/Xcode/GameMaker. While creativeapps may not have said it as well, I think his final point was valid.
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    edited March 2012
    See now your changing his words around to make his post seem valid. He didnt say how many at a time. Which doesnt really matter anyway.
  • dmilinovichiiidmilinovichiii Member Posts: 620
    @JohnPapiomitis
    This is turning into the same argument all over again. I don't feel like arguing about it and it seems ridiculous to start an argument about an argument. I'm going to bed.

    Goodnight
  • CloudsClouds Member Posts: 1,599
    I read somewhere that about 3% of the apps on the app store are GS apps. I don't think that there have ever been 3 GS games in the top 100 (in the US) at the same time before. This proves that GameSalad games are on average much worse than the average game made with Unity/Corona/Xcode/GameMaker.
    Poor maths, worse logic ! :)
  • ShadowMoonShadowMoon Member Posts: 146
    get a grip!
  • zombieaddictzombieaddict Member Posts: 213
    a good artist doesnt blame the tools ;)
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    @ MR.Rinoy

    I wasnt trying to start an arguement either, in all honesty i dont see what there is to argue about. What true is true, and what is not true isnt. And what he stated is not true.

    Im gonna close this one, i think its run its course.
This discussion has been closed.