Guys Guys Guys.

iDeveloperziDeveloperz Member Posts: 1,169
edited November -1 in Working with GS (Mac)
I think i found an idea!

http://www.snipergames.net/games/urbansniper.html

So all i think i need to do is draw a sniperscope, add a translucent actor constraining its position in the centre of the scope and if it collides with target and button is pressed Mission complete.

(I know its a lot harder than that, but along the lines).
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Comments

  • synthesissynthesis Member Posts: 1,693
    That's pretty funny. Go for it...
    Its totally doable...probably take me 4-6 weeks to build...And I could definitely improve on the graphics (I HATE STICKMAN GAMES...SOOOOO LAME!!!!!).
  • iDeveloperziDeveloperz Member Posts: 1,169
    Yes, I would defiantly not do stickmen.
  • iDeveloperziDeveloperz Member Posts: 1,169
    How much do you want for graphics?

    - Nothing complex.
  • iDeveloperziDeveloperz Member Posts: 1,169
    No effort has gone into this by the way

    http://gamesalad.com/game/play/45517

    Ill start tomorrow. Night :)
  • synthesissynthesis Member Posts: 1,693
    $25,000
    50% up front.
    75% balance at 50% completion
    100% at delivery for removal of watermarks.

    +25% royalties
  • iDeveloperziDeveloperz Member Posts: 1,169
    Your joking right?
  • synthesissynthesis Member Posts: 1,693
    NO!!!
    If you want professional work...that is what the going US rate is.
    samples at: www.furiousapps.com

    You might be able to get it done for half that out of S. America or Asia with no royalty dues.
  • iDeveloperziDeveloperz Member Posts: 1,169
    Sorry dude but a car is cheaper than that :P

    I think ill stick with PhotoShop shapes for nao.

    xD
  • synthesissynthesis Member Posts: 1,693
    That's fine (but I was pricing a full game graphics package...not a car).
    I was just dishing you a taste of reality within the professional world. ;)

    But if you can find a buddy to work with you pro bono...that's cool too!!!
  • iDeveloperziDeveloperz Member Posts: 1,169
    lol, reality is expensive.

    I cant believe people pay that price for pictures. I guess thats where the money is these days. :)
  • synthesissynthesis Member Posts: 1,693
    Pricing is a matter of time.
    How much do you want to make an hour?
    I have about 250+ hours in graphics for Bumper Derby X-Treme so far and I'm only half finished with it.

    500 hours * $50/hr = $25K (I usually charge $100/hr...I was quoting you half price :-)
  • iDeveloperziDeveloperz Member Posts: 1,169
    The key is to work slow ;)

    But what T-shirt says is true $100/hr is a LOT

    And 250 hours is over 10 days of working non stop!
  • iDeveloperziDeveloperz Member Posts: 1,169
    Thanks tshirt.
  • synthesissynthesis Member Posts: 1,693
    6 course maps...plus over 30 sprite animations...
    Plus interface, plus splash graphics, plus fonts, plus meters, plus controls, plus course splashes, plus collision animations, bonus animations, HUD....and more.

    Yeah...there is easily 500+ hours of graphics work in a pro-grade game.

    I charge $100/hr (i used to get $150/hr before the recessioN)...most don't charge that. I don't take less mostly because I don't want to work for other people anymore unless its profitable (99% of clients are famous for wasting your time). If you can't get at least $70/hour...you can't stay in business. I've learned over the years that if they can't afford (or aren't prepared to pay) $100/hr...they aren't serious clients.

    Generally...you get what you pay for.
  • iDeveloperziDeveloperz Member Posts: 1,169
    Still, A half of $100,000 is a lot of money for pictures. :P

    anyway, i contacted someone from findafreelancer. :)
  • synthesissynthesis Member Posts: 1,693
    There is a lot more there than what I have released/exposed on the website...plus this is my first GS experience.

    Only time will tell if the new game will be a hit or a flop. Hopefully it will at least pay for the 2 month solid effort that went into it.

    @iDev.
    Hey...it is a lot.
    That's why I do my own graphics and not hire out. We are hiring an artist for the splash screen art...but we are doing the game art ourselves. The single 320x480 splash art graphic is costing us $300...and that is Thailand prices where a cheeseburger costs a nickel.
  • iDeveloperziDeveloperz Member Posts: 1,169
    That is crazy, say if you don't even make $300.

    Wait are you a company?
  • iDeveloperziDeveloperz Member Posts: 1,169
    I guess that would be better. I'm not willing to spend much more now though because I haven't even made $5 yet.
  • synthesissynthesis Member Posts: 1,693
    yes...
    I have been self-employed for 10 years now.
    My digital publishing company is 9 years old.
    We just entered mobile app development a year ago.
    Our other apps (utility apps) are 9 months in development now.
    We hope to release our first 3 apps this month...Bumper Derby being the 3rd.

    BD is our first game we have done...so its been challenging...but GS has completely changed our business plan...since the development time has been cut by over half and our Xcode partners are not necessary to incorporate into game projects. GS has been a "game-changer" for us.

    Most of our bread and butter work however is in publishing training manuals for the Navy for state of the art aircraft software. Our iPhone apps are our "golden egg hunt" speculative ventures.
  • iDeveloperziDeveloperz Member Posts: 1,169
    Oh well i'm 15 doing GCSE, so i guess i'm not really rich.
  • synthesissynthesis Member Posts: 1,693
    Look...
    iDev...Don't fret.
    The fact that you are working on game design at 15 is AWESOME. GS will allow you to develop excellent logic and deduction skills. When I was 15 I was playing Super Mario Bros. and a computer was something only banks used.

    Stay with it...GS is truly a very special and unique software and there is nothing else like it right now. Learn...practice...be creative...and most of all...HAVE FUN!!!

    If the stars are aligned...maybe someday you CAN make a living at it...but its challenging to say the least. :)
    Good Luck to you....and don't spend your hard earned money on this. Just make fun games that you and your friends would like to play. BE CREATIVE with your graphics...like flying toasters and stuff.
  • iDeveloperziDeveloperz Member Posts: 1,169
    Thanks synthesis.

    I was recently told though that to make a living from iPhone games you have to be the best of the best.
  • synthesissynthesis Member Posts: 1,693
    I don't know about that...
    have you seen More Cupcake on the app store?
    That is not "Best of the Best" and that guy is a millionaire now.

    To succeed...you just have to have a really AWESOME idea at the right time.
  • iDeveloperziDeveloperz Member Posts: 1,169
    OH 5*!7 i got it!

    An easter game!!!

    Ok guys that is what i am going to do!!
  • synthesissynthesis Member Posts: 1,693
    There you go...
    Now you got the idea.

    BTW...
    If you want CHEAP pro graphics
    try...www.istock.com
    $1 each.
  • iDeveloperziDeveloperz Member Posts: 1,169
    Thanks,

    Splash screen: http://www.istockphoto.com/stock-illustration-9961726-bunny-holding-sign.php

    The problem is the 320x480 limits :\ I will find some good pictures on there though.
  • synthesissynthesis Member Posts: 1,693
    That one costs $20...its an illustrator vector graphic and can be used for a billboard on the highway

    Stick to the cheap jpegs...they are only $1.
  • iDeveloperziDeveloperz Member Posts: 1,169
    Actually they are 1 point, and it goes on from there, if you want to use them its another 125 points.
  • iDeveloperziDeveloperz Member Posts: 1,169
    I would like to purchase that one http://www.istockphoto.com/stock-illustration-10780675-earth-usa-view.php for earth attack but for resale (electronic devices it costs 135 points. (Each point is about $2.50)
  • iDeveloperziDeveloperz Member Posts: 1,169
    Oh cool. thanks once again :)

    @Anyone who has earth attack

    What do you think as this for a game over scene?

    http://cache3.asset-cache.net/xc/82306918.jpg?v=1&c=NewsMaker&k=2&d=6C4008C0FD9EB5A5F983AC7859486112E3396E65C26CB2C34DEC5CBFEAAE1CC0
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