Give me advice what to do to boost sales for new redesigned game.
Jaxter
Member, PRO Posts: 398
Hmm i made new 2.0 version of my game ( with complete redesign bg and actors).. but maybe cancel t and make like new hame to get new exposition in new releases section, because app is invisible right now in appstore. i am talking about this: http://itunes.apple.com/us/app/birds-not-fall/id511271031?l=es&mt=8
But new version will look like this.. will be also daytime changes animated sun and clouds and more here are screenshoots.
But new version will look like this.. will be also daytime changes animated sun and clouds and more here are screenshoots.
Answers
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I also saw: in this 2.0 version you add the possibility to view the score when the player is playing. try to do it with a custom font (your game font)
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you may see a tiny bump in sales a few days after the update comes out, but it will be short lived.
it's happened to me a few times.
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There is already a game called "flip the bird" but what about:
Flip the Birdie (every time you keep him up you could interpolate his rotation to make him flip)
Flick the Bird
Poke the Pigeon
Anyways, it looks like an awesome game but the name just doesn't do it for me.
Maybe it's just me...
Good luck!
If you made a GOOD lite version that would immensely boost sales read my thread here;
http://forums.gamesalad.com/discussion/42132/tips-tricks-statistics-for-making-a-lite-full-version-of-your-app#Item_12
SEO is for search engines.
No one uses search engines to buy apps on the iOS appstore. The apple key words will bring up your game if you have bird and fall as keywords no matter what your title is.
No one searches for angry birds. There is no need, it's at the top of the charts.
1). The name is terrible in English; you should rethink it.
2). The game is fun, but it gets old quick. Add some kind of powerups or other events that happen. Some rare events (like the rare fruit in Fruit Ninja) would be cool as well.
3). As someone mentioned, the score needs to display as you play. This is very important because it drives people to keep pushing for a high score.
4). I strongly agree with @LeonardDeveloper about a lite version. If it were my game, I'd make the Free version time limited (see how many points you can score in 30 seconds, or something like that). I'd also probably not include everything you do for #2 above.
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Do apple will let creat lite version of game because they want to better to use IAP.. .. I wanted to make lite versionwith 60 sec countdown time limit.. what you think.. reject this full version binary and integrate in it and make it free with in app P , or just create lite version.