GameSalad

Calling all GameSalad Success Stories!

LaurenSaladLaurenSalad Posts: 650Inactive
edited May 2012 in News from the Dev Team
Recently, GameSalad has been ramping up our marketing and press efforts!
While we have been talking with media outlets, we have been getting more and more interest in hearing about the personal success stories of our GameSalad developer community.

So, we would like to hear from you!

If you are having success with your GameSalad made games or have an interesting developer story that you think is notable, please send us an email to Community@gamesalad.com.

Key information to include:
- Your name
- Your GameSalad Username
- Your location (Example: Austin, Texas USA)
- Your story :)

We hope to select several key stories to be used as case studies for media coverage. If we need any additional information from you we will reply back via email.

THANKS GUYS!
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Comments

  • TheMoonwallsTheMoonwalls Posts: 3,068Member, Sous Chef, PRO
    Sent! :)
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  • ZoytZoyt Posts: 374Member
    Is there a cutoff or will you keep adding as you see great successes?
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  • LaurenSaladLaurenSalad Posts: 650Inactive
    If you have a success story, please send it in as soon as possible. People are welcome to send in their success stories to us always- but for our current media needs, we would request that you submit stories within the next week- two weeks.
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  • ZoytZoyt Posts: 374Member
    Darn it. Thanks. My next games are almost ready to be sent off, but not withi this amount of time. Thanks!
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  • LeonardDeveloperLeonardDeveloper Posts: 4,633Member
    I think we'll have to include @p-o-m in this :) Over 1 million downloads!, I hope he sends an email!
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  • macewanmacewan Posts: 214Member, PRO
    I think we'll have to include @p-o-m in this :) Over 1 million downloads!, I hope he sends an email!
    I agree. That's pretty awesome no matter how you look at it.

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  • arcticsunrisearcticsunrise Posts: 158Member
    Hi Lauren you had emailed me before - get in touch :-)
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  • TheMoonwallsTheMoonwalls Posts: 3,068Member, Sous Chef, PRO
    edited May 2012
    @LaurenSalad Any idea when will you choose those several key stories, and if we are informed, about choosing our story?
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  • scitunesscitunes Posts: 4,043Member, Sous Chef, PRO
    I think I emailed someone about this before too. Or was that for something different? Anyways I'll send an email about the $25K prize I won from last year's National STEM Video Game Challenge for the best teacher-made video game.
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  • OakenleafOakenleaf Posts: 1Member
    I have two iPhone Games made with GameSalad on the AppStore NOW!!!

    http://itunes.com/apps/oakenleaf

    http://itunes.com/apps/oakchinko

    Like @
    www.facebook.com/oakenleaf
    www.facebook.com/oakchinko

    Follow @
    https://twitter.com/#!/Oakchinko
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  • mikelowemikelowe Posts: 176Member, PRO
    edited May 2012
    I hope you read mine, I offer a different and interesting perspective on how GameSalad has made me successful. Keep an eye out for an email from Michael Lowe.
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  • JoVeJoVe Posts: 224Member
    I have tried mailing it but my computer says the mail address doesn't exist!
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  • LeonardDeveloperLeonardDeveloper Posts: 4,633Member
    @jove
    Thats because they're was a dot after it... Try this: Community@gamesalad.com
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  • PhoticsPhotics Posts: 4,171Member
    Do Textbooks count?
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  • JoVeJoVe Posts: 224Member
    edited May 2012
    @LeonardDeveloper Thanks, I have send it!
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  • TheMoonwallsTheMoonwalls Posts: 3,068Member, Sous Chef, PRO
    Do Textbooks count?
    Just send it and wait - if it counts, your story will be accepted :)
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  • BIG_THINKIN_APPSBIG_THINKIN_APPS Posts: 915Member
    Email sent (:
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  • waymanharriswaymanharris Posts: 294Member
    This sounds sweet.
    I don’t want to be overly complicated, but one must ask; “What exactly constitutes success”?
    While I would love to become successful, unfortunately that currently is not the case for me. )-:

    But I feel my story is pretty cool all the same.
    "Count Me In"
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  • YatelandYateland Posts: 81Member, PRO
    edited May 2012
    Success Stories in China?

    our apps "rejoin" has 150000 free download users,"Farm School" in the top 10 of Mac app store (Educational\USA) more than 1 month

    yeah,keep on walking.... :)) :)>-
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  • RumiRumi Posts: 343Member, PRO
    Sent
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  • poorcollegedevpoorcollegedev Posts: 289Member
    I just submitted my first game. That's s success in my book :D
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  • TheMoonwallsTheMoonwalls Posts: 3,068Member, Sous Chef, PRO
    I just submitted my first game. That's s success in my book :D
    @poorcollegedev
    It's obviously an amazing success for you, and please accept my congratulations! I can remember how I felt when I released my first game.
    On the other hand, I'm pretty sure, that this is not the Success Story they are looking for :)
    Keep up the good work, and you can be the best someday!
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  • macewanmacewan Posts: 214Member, PRO
    I'll have something coming your way by this afternoon. May 8, 2012.

    cheers,
    macewan
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  • poorcollegedevpoorcollegedev Posts: 289Member
    @TheMoonwalls haha thanks buddy. I felt pretty darn special :P
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  • SparkyidrSparkyidr Posts: 2,012Member
    Damn.. I should really get my arse into gear, and do a little write up about "Doodle Ski"
    Back in 2010, we got a front page itunes app store feature....which lead to some nice sales for a week :)
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  • Braydon_SFXBraydon_SFX Dallas, TexasPosts: 7,508Member, PRO, Bowlboy Sidekick
    Damn.. I should really get my arse into gear, and do a little write up about "Doodle Ski"
    Back in 2010, we got a front page itunes app store feature....which lead to some nice sales for a week :)
    *envy* ;)

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  • petercoupepetercoupe Posts: 94Member
    Well - I downloaded GameSalad on April 25th and built my first game called 'Identity Parade' a few days later. I uploaded it to Apple on the 1st of May, and I just heard today (May 8th) that it's going into the iTunes store, so I guess that's a kind of success?
    So that's 6 days to build it and 7 days to get through the approval process!
    I am 59 years old, and recently retired from teaching Art, and I wanted to do something different, so about 2 months ago I bought an iPhone and knew I just had to get something of my own on there!
    My app is more 'arty' and 'cartoony' that 'game' but I still enjoyed the steep learning curve (made rather less steep thanks to GS!).
    I have an update already in preparation and also a couple of new games/apps on the drawing board. Thanks, GS, I couldn't have done it without you!
    Link - http://itunes.apple.com/us/app/identity-parade/id524068841?ls=1&mt=8
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  • SparkyidrSparkyidr Posts: 2,012Member
    Hey Peter...
    We share a surname.....All hail the Coupe!
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  • TheMoonwallsTheMoonwalls Posts: 3,068Member, Sous Chef, PRO
    @LaurenSalad any news? :)
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  • waymanharriswaymanharris Posts: 294Member
    @LaurenSalad

    That should do it then, now we wait. :-??
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