BEJEWELLED Type Game WIP (Multiple Passes Working)

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Comments

  • darrelfdarrelf Member Posts: 243
    I'm so impressed @EIGHTHSIN
    It looks so smooth and slick. Are you serious about the file size?
  • LoadedLoaded Member Posts: 240
    Nice work! Looks real smart.

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  • UtopianGamesUtopianGames Member Posts: 5,692
    Looks great, heres one made for DBA coming soon.



    Darren.
  • KevinCrossKevinCross London, UKMember Posts: 1,894
    Looks great, heres one made for DBA coming soon.

    Darren.
    That looks pretty cool!
  • DeadlySeriousMediaDeadlySeriousMedia ArizonaMember Posts: 838
    Early Xmas for the GS community! :P
  • mataruamatarua Auckland, New ZealandMember Posts: 854
    Sweet as - looking good and nice and smooth :)
  • FajlajpFajlajp Member Posts: 666
    Just want to say that this template is out at gshelper.com
    http://gshelper.com/shop/gamesalad-templates/bejemmed-full-art-sounds/
  • EIGHTHSINEIGHTHSIN Member Posts: 132
    I have updated the game,

    - Zero matches at the start of the round!
    - Different Jewel Images (As opposed to altering the colour)
  • mcrtommcrtom Member, PRO Posts: 147
    Both games look excellent, I enjoyed this thread!
  • BazookaTimeBazookaTime Member Posts: 1,274
    I have updated the game,

    - Zero matches at the start of the round!
    - Different Jewel Images (As opposed to altering the colour)
    Is there an update available on GS Helper? I picked this up and it is really good but the new additions would be really nice.
  • kinzuakinzua Member Posts: 554
    I have updated the game,

    - Zero matches at the start of the round!
    - Different Jewel Images (As opposed to altering the colour)
    really cool work. I just couldn't believe this one was made with GS. Its super smooth and really looks cool. Glad to see you went all the way and did this awesome template. Best of luck.
  • FajlajpFajlajp Member Posts: 666
    Sent you a pm. Need answer on this template before I get it :)
  • CaptFinnCaptFinn Member Posts: 1,828
    You say this candy template only works with the nightly builds. Will 0.11 meet the requirements when it is released?
  • jigglybeanjigglybean Member Posts: 1,584
    yeah I got this from gshelper and the 60 second game doesnt work. does one move and thats it. Messaged for help but waiting on Eight to wake up. Window users cant use the nightly builds.....should have paid more attention I guess

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  • -Timo--Timo- Member Posts: 2,313
    I found 1 bug inside the video. in the beginning of the video it starts with 3 blue squares next to each other but they don't 'explode'. its still awesome though :)
  • ImNiklasImNiklas Member Posts: 103

    Wow, this looks amazing. I am currently working on a bejeweled game myself. The game can currently spawn the jewels with a random color and I can swap them like I want. My problem right now is that I can't find an effective way to detect if there are 3 in a row. I'm not pro yet, so I don't have access to the nightly builds, and therefore I can't check the logic in this project. If someone could tell me the basic idea i would really appriciate it. And once again, amazing work :)

  • mobiazzammobiazzam Member, PRO Posts: 50

    Do you sell that game's template? I want to buy it.

  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934

    Closed. Template WIP as well as template ads are no longer allowed.

This discussion has been closed.