problem while generating a standalone mac app
narFsnw
Member Posts: 9
Hi,
I want to export my game salad project as a standalone mac app to put it on my website (so not on the Mac App Store).
After filling the form up, I clicked on "Generate app". Then, after the process was completed, I clicked on Download.
The file that gets downloaded has an extension .app.zip so I unzipped it and got a folder called Content with no app inside.
Now what? How do I launch the app?
I tried to rename the folder to "game.app" but Mac OSX tells me it's corrupted.
I want to export my game salad project as a standalone mac app to put it on my website (so not on the Mac App Store).
After filling the form up, I clicked on "Generate app". Then, after the process was completed, I clicked on Download.
The file that gets downloaded has an extension .app.zip so I unzipped it and got a folder called Content with no app inside.
Now what? How do I launch the app?
I tried to rename the folder to "game.app" but Mac OSX tells me it's corrupted.
Comments
I tried to place the "Content" folder inside a folder that I create called "game.app". Now this seems to work better: The app has the correct icon, etc. But when I launch it, it crashes immediately and I get the usual "report this error to Apple" window.
Note: I use the regular zip extractor that comes with Mac OSX. It usually never causes problem with zipped apps. There must be something wrong with the zip file that GameSalad creates.
Please I beg you. GameSalad is amazing. I really don't like the idea of switching engines.
Thanks
Also, I don't have Gatekeeper on my Mac, if that's relevant.
Anyway, if the sign process is mandatory, it should say so.
(sorry, i'm not angry at you.)