Tips and Tricks - at least I hope there are
I have been using game salad for a month now and I was wondering if there are 'tricks' I am missing to make the process more efficient. Here are my questions.
1. Is there a way to 'store' code you use frequently and then simply copy to your project...or something like that.
2. Is there a way to show a grid type thing of your scene. I want to be able to see the positioning of my actors. I find they look perfect on my mac but when i adhoc publish i see there are in fact some tiny gaps. Currently I look at the positioning of each instance which is time consuming.
3. Similarly is there a way to have a quick look at which actors have what attributes..say for example which actors have the spawn attribute in a project. This is obviously a sign of inefficient beginner coding. LOL
4. This is an app development question but thought i would throw it in. Can you delete provisional app id's. When I was learning how to publish adhoc I made a number of mistakes and have some I want to get rid of but cannot determine how to do it.
OK, Again, thank you so much.
1. Is there a way to 'store' code you use frequently and then simply copy to your project...or something like that.
2. Is there a way to show a grid type thing of your scene. I want to be able to see the positioning of my actors. I find they look perfect on my mac but when i adhoc publish i see there are in fact some tiny gaps. Currently I look at the positioning of each instance which is time consuming.
3. Similarly is there a way to have a quick look at which actors have what attributes..say for example which actors have the spawn attribute in a project. This is obviously a sign of inefficient beginner coding. LOL
4. This is an app development question but thought i would throw it in. Can you delete provisional app id's. When I was learning how to publish adhoc I made a number of mistakes and have some I want to get rid of but cannot determine how to do it.
OK, Again, thank you so much.
Comments
2. No
3. No
4. I don't think so
http://forums.gamesalad.com/discussion/52232/transfer-custom-behavior-blocks#latest
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