How cool would it be to release your GS game on Windows 7 and Vista?
HoneyTribeStudios
Member Posts: 1,792
So GS is busy making windows 8 publishing more solid. Personally I would *love* it if we could also release on Windows 7 and Vista. This would mean we could submit our games to all the indie oriented PC stores like GOG, IndieCity, Desura, Gamers Gate and more. Yes, some of those stores have a mac section but PC is *much* bigger than Mac for gaming. Indie gaming in particular tends to be PC based.
Naturally GS could only think about this publishing option if enough users asked for it. So, if like me, you'd jump at the chance of submitting your GS games to all the PC stores then vote below!
Naturally GS could only think about this publishing option if enough users asked for it. So, if like me, you'd jump at the chance of submitting your GS games to all the PC stores then vote below!
Comments
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@Chakku
Hehe just my 2 cents. Could be way off but in my mind its dead on.
According to this wiki entry XP *still* holds a huge 39% market share for desktop computers:
http://en.wikipedia.org/wiki/Usage_share_of_operating_systems
You could argue Win7 is considered as stable as XP was. So it prob won't be going away anytime soon either.
So if a new GS publishing option gave us "only" 10 years of stable productivity... I'd say that's pretty good value for money for all concerned!
And other SDKs are able to wrap their html games to play on pc, mac and linux. And play nice and smoothly at that. So I'm sure the GS devs have the know-how to make it work if they decided to allocate the time to it.
My overall point is that indie gaming/journalism still tends to based around the pc. Desktop gaming and mobile gaming are often quite different experiences with different audiences.
It's great that GS are working with win8 and I'm looking forward to further improvements in win8 publishing. But for the next few years exe will still dominate over .appx
With .exe, we could play it pretty much everywhere. This opens up GameSalad developers to a PLETHORA of new stores and opportunities (including many .exe game competitions, and such).
Chakku
Shadows Peak is an atmospheric psychological horror that explores the dark side of a player.
As you might guess I'm firmly of the opinion that .exe exporting would add a lot of value to GS and provide us devs with many more opportunities. e.g One of my games just got accepted to Desura, but they had assumed I had a mac *and* pc version. But it turns out I can't upload anything to their system as it can't accept mac-only games.
I don't see any problems publishing to any of the current platforms.
I know Windows 8 had a major problem, but I believe they fixed that yesterday.
Chakku
I'd better shut up now cause I could rant and rant
Steam isn't so easy..we sent them bumps and tumble jumble both retail games in the shops with publishing deals and they rejected both, not sure what it's like now but it was hard to be accepted a few years ago.
Darren.
The possibility I would be interested in is windows phone!
I don't agree...
.exe's can be played on virtually anyboy's computer nowadays, while Windows Phone apps can only be played by a (relatively) very small population...
We already have publishing to Windows Desktops, and Windows 8, and I place Windows 7 as a more-wanted feature than Windows Phone.
Just my opinion
Chakku
Yeah...BlackBerry population is just so tiny, and since GameSalad already has Windows 8, Windows 7 should not be too hard (not saying it's an overnight process; it won't take as long as starting a new platform all together)
In my honest opinion, GameSalad should not invest time, money, and time, manpower, and time on a completely unfamiliar platform that barely has any users...
Why not make Windows 7 publishing?
It's easier since they already have Windows 8, and it has the largest user base of any platform.
Chakku