back in gamesalad... and with lots of problems

Hey guys, i have some questions. I was developing a game since the last two years but this last year i've been out of game because work has been hard. But i've made all updates. Today i have updated and reopened gamesalad viewer with mountain lion and i have some bad surprises...The first one is: my game is only playable in landscape right mode, and i've tried to build the viewer in xcode with only support to landscape right and i've tryed all the combinations in gamesalad (iphone landscape, legacy landscape and with and without resolution indepence) and in all the cases my game turn if i turn the device... this make the game unplayable!
Second thing: what is overscan in gamesalad viewer and should i enable it??
Third thing: what is resolution indepence and should i enable it??
thanks a lot for your answers and sorry for my english

Comments

  • mounted88mounted88 Member Posts: 1,113
    1. If your game is landscape, it must be playable if the device is rotated 180 degrees. Apple will reject this if it doesn't rotate.

    2. Read up on it. Starting may 1, your game must fill the entire screen for all I devices
    http://cookbook.gamesalad.com/tutorials/1/parts/50

    3. Read below.
    http://forums.gamesalad.com/discussion/38176/how-resolution-independence-works
  • tabelortabelor Member Posts: 114
    1. If your game is landscape, it must be playable if the device is rotated 180 degrees. Apple will reject this if it doesn't rotate.

    2. Read up on it. Starting may 1, your game must fill the entire screen for all I devices
    http://cookbook.gamesalad.com/tutorials/1/parts/50

    3. Read below.
    http://forums.gamesalad.com/discussion/38176/how-resolution-independence-works


    everything correct!
    Sorry i hasn't explained well myself. My devices rotate from landscape to portrait, that's what make my game unplayable
  • DeadlySeriousMediaDeadlySeriousMedia ArizonaMember Posts: 838
    Make sure in your scene settings you selected the proper camera orientation. Also, I don't think the viewer can lock orientation. Just hold the device the way it should be player or publish and adhoc and check the orientation settings in the publish portal.

    Overscan gets rid of the letter box between different sized devices and, instead, scales the game up or down until the entire screen is filled.

  • tabelortabelor Member Posts: 114
    Make sure in your scene settings you selected the proper camera orientation. Also, I don't think the viewer can lock orientation.
    I'm absolutely sure i have selected the landscape mode in gamesalad scene settings...
    of course the viewer can lock oritentation. If not, what is the meaning of the "landscape only" or "portrait only" option in game salad???

    Just hold the device the way it should be played or publish and adhoc and check the orientation settings in the publish portal.
    Publish an adhoc??? how do i do this??



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