What version of Xcode, and the SDK will Gamesalad use?
Shanesta
Member Posts: 63
I just got one of the new iPod Touches to replace my old Dev one, and I'm about to go through the fun prosess of setting it up and doing the provisioning etc, but before I do, I want to make sure I'm using the correct versions of the SDK and Xcode, that works with Gamelalad.
Is it ok to use the latest stuff?
Thanks for any info!
Is it ok to use the latest stuff?
Thanks for any info!
Comments
You say you're replacing your old dev one - you can still use it as normal, right?
I'm in the process of doing the provisioning, and I'm very nervous about it. There's something about putting your device back to being a dev device.
What does that mean?
I haven't tried it yet for fear of screwing up my devices :O
Any tips?
Cheers,
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
Yea the provisioning stuff is a pain. I can't believe how convoluted it is, for a company that prides itself on being easy to use and simple, this whole process is insane to me.
I used the GLES2Sample. To run a sample project you need to change the Bundle Identifier to the com.whatever name you setup on the program portal.
In the GLES2Sample, it is located under the Resource folder GLES2Sample-Info.plist
Go to the Bundle identifier, and just change the name to yours after the com. Leave the rest of the junk in there.
com.YourName.${PRODUCT_NAME:rcf1034identifier}
So you would just change where it says YourName.
Hope this helps some
Yay me!
The assistant really does help!
(It works ok on my ipod, so I'm assuming I got at least the certificate and setting up done ok. And the provisioning too I guess!)
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io