Collision Detection Problem with an object with growth rate.

I have an object in my game that continuously grows and shrinks. I have a rule set up so that when the guy in my game overlaps with this object, the object gets destroyed. But it seems that the object isn't detecting the man overlapping it. I even set up an attribute to change with the object if it overlaps with the man, and the attribute doesn't change. Does anyone know a work around for this? I have attached my grow and shrink logic below.

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