State of GameSalad on 8-14-2013

CodeWizardCodeWizard Inactive, Chef Emeritus Posts: 1,143
edited August 2013 in GameSalad Kitchen
Hello! It's that time again... time for another weekly state of GameSalad post.

Estimated Stable Build Schedule

No stable release is scheduled yet, but we're getting close! QA is still digging through our first release candidate for 0.11.0. A handful of blocking bugs are stopping us from pushing out the first release candidate. We're working through them as we can.

Amazon in-app-purchase and GameCircle are in QA and being tested. Once they've received a clean bill of health, we'll push out version 0.10.4.

What’s New This Week?

1. QA is banging on the new Amazon IAP and GameCircle systems. I'll do a followup post that gives more details on why this is awesome... the summary is that we'll be opening up Kindle Fire publishing for free to everyone for a limited time. You'll be able to take full advantage of IAP and GameCircle in your apps without being pro. I can't wait to see what you guys put out there! :D

2. We're continuing to optimize the HTML5 engine for Tizen support. We've got two engineers working away on this problem to get it finished up soon. We've made some really good progress this week, but more to go!

3. We're back on the iOS 7 compatibility issues. It's looking good. There's some issues with the Creator with Xcode 5 that we're still working through before pushing this through QA.

4. We released a preview of the coming GameSalad Distribution Network for all pros. Click here for more details.

5. We're still trying to wrangle the contract necessary to release async multiplayer into the nightly build.

6. Various Android bugs are also being fixed for the nightly builds. Keep an eye out for them.
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