State of GameSalad on 1-22-2014
CodeWizard
Inactive, Chef Emeritus Posts: 1,143
Remember to keep an eye on the roadmap page for the latest details on what we're up to in the kitchen! http://www.gamesalad.com/roadmap
There's not a whole lot to report this week that I haven't already updated on the roadmap. That's right, there's a comprehensive roadmap update waiting for you to read. Check it out.
Of particular note for many of you is when 0.11.0 will be ready. We're still fixing bugs in the nightly builds and are waiting until they are stable enough until we pinch this off. If you haven't already tried the latest nightly build, please do so and help us out.
There's also the point of when Chartboost & Revmob will be ready for you. We hear you loud and clear on that. The web publishing changes necessary to make this feature accessible to you are in the final stages of completion. We're doing the required integration testing to make sure it all works. The web engineer responsible for this feature hasn't deployed a feature of this magnitude in our system before, so it's taking a bit longer to work out the kinks. I've been assured it's getting close now, though. Likely over the next week.
We have an open contract position for a support engineer. We'd prefer folks in Austin, but if you're really good and remote we might consider you. Check it out here: http://gamesalad.com/jobs
More info next week!
There's not a whole lot to report this week that I haven't already updated on the roadmap. That's right, there's a comprehensive roadmap update waiting for you to read. Check it out.
Of particular note for many of you is when 0.11.0 will be ready. We're still fixing bugs in the nightly builds and are waiting until they are stable enough until we pinch this off. If you haven't already tried the latest nightly build, please do so and help us out.
There's also the point of when Chartboost & Revmob will be ready for you. We hear you loud and clear on that. The web publishing changes necessary to make this feature accessible to you are in the final stages of completion. We're doing the required integration testing to make sure it all works. The web engineer responsible for this feature hasn't deployed a feature of this magnitude in our system before, so it's taking a bit longer to work out the kinks. I've been assured it's getting close now, though. Likely over the next week.
We have an open contract position for a support engineer. We'd prefer folks in Austin, but if you're really good and remote we might consider you. Check it out here: http://gamesalad.com/jobs
More info next week!
Comments
- Thomas
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Great work as always \m/
Any ideas on how long Appboy Integration might take when its started. Seems like a match made in heaven with the new multiplayer tools. I know you probably have no idea but I wanted to ask something...
@Socks.... genius work!
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Are we thinking... 3 months? 6 months? A year? I know you don't know, but give a ballpark anyway please O:-)
- Thomas
- Thomas
I got my Mac app approved a few days ago using the latest nightly.
It’s not a bug – it’s an undocumented feature
Hmm, I guess I'll give submitting a shot now. Hopefully it isn't so bug ridden as to have a bad release lol.
Any chance this new Cross-Platform Creator will make it easier for more than one person to work on a project? I know I, along with dozens of other GS devs, would really enjoy that.
My GameSalad Academy Courses! ◦ Check out my quality templates! ◦ Add me on Skype: braydon_sfx
Sorry don't mean to GS bash I love GameSalad but history has proven you guys don't always focus in the major things we want.
Thank you in advance
Nightly Build has this now. Go check it out. :-)
And I think it is important to note that you are not "losing money" on features that have not been fully implemented yet. You are currently "waiting to make money" for those said features.