Oh wow this is awesome. I dont want to be rude for asking this, but please make a template :,( your game is so smooth, would love those settings in mine. I just started working on my own game with gamesalad and having the basics already in my game would be a great help. I do understand if you dont want to tough. Looking forward to more content in the future!
@Amendus said:
Oh wow this is awesome. I dont want to be rude for asking this, but please make a template :,( your game is so smooth, would love those settings in mine. I just started working on my own game with gamesalad and having the basics already in my game would be a great help. I do understand if you dont want to tough. Looking forward to more content in the future!
Unfortunately I saw that this project moved on a while back to using unity. Would have been cool to see a game like this by Gamesalad, but really cool stuff is still being made with the GS.
Unfortunately I saw that this project moved on a while back to using unity. Would have been cool to see a game like this by Gamesalad, but really cool stuff is still being made with the GS.
forward to more content in the future!
Unfortunately I saw that this project moved on a while back to using unity. Would have been cool to see a game like this by Gamesalad, but really cool stuff is still being made with the GS.
Yes. Would of been a great promotion piece for GS. But not realistic for most devs. A studio must of made it.
dgackeyAustin, TXInactive, PRO, Chef EmeritusPosts: 699
I've kept in touch with Richard (the developer) over the years. We helped him get featured at Casual Connect back in 2014 and IIRC he was actually approached by a publisher.
They wanted to get RED onto the Wii U and that wasn't something we were in a position to do, so he had to make a tough decision and move to Unity.
We're super happy for him, and I think it definitely shows what GS is capable of. Live the dream, people!
Dan Magaha · COO · GameSalad, Inc · danm@gamesalad.com
@dgackey said:
I've kept in touch with Richard (the developer) over the years. We helped him get featured at Casual Connect back in 2014 and IIRC he was actually approached by a publisher.
They wanted to get RED onto the Wii U and that wasn't something we were in a position to do, so he had to make a tough decision and move to Unity.
We're super happy for him, and I think it definitely shows what GS is capable of. Live the dream, people!
Ah, makes sense, thanks for letting us know. I always wondered why he switched. At least Gamesalad was part of the process that helped him get there. I know great stuff like this can be done in Gamesalad.
Comments
Freakin' OUTSTANDING trailer! Game looks phenomenal! I'm impressed.
when is this game coming out?
mind blown
@lebiscuit Red is truly stunning!
I eagerly await it's release!
Big Smile Games Play Happy!
Check out our other GameSalad exclusives.
awesome, when is it out!
This is so beautiful! An inspiration to work harder...keep on drawing, just keep on drawing...
Oh wow this is awesome. I dont want to be rude for asking this, but please make a template :,( your game is so smooth, would love those settings in mine. I just started working on my own game with gamesalad and having the basics already in my game would be a great help. I do understand if you dont want to tough. Looking forward to more content in the future!
Unfortunately I saw that this project moved on a while back to using unity. Would have been cool to see a game like this by Gamesalad, but really cool stuff is still being made with the GS.
www.rossmanbrosgames.com
forward to more content in the future!
Yes. Would of been a great promotion piece for GS. But not realistic for most devs. A studio must of made it.
I've kept in touch with Richard (the developer) over the years. We helped him get featured at Casual Connect back in 2014 and IIRC he was actually approached by a publisher.
They wanted to get RED onto the Wii U and that wasn't something we were in a position to do, so he had to make a tough decision and move to Unity.
We're super happy for him, and I think it definitely shows what GS is capable of. Live the dream, people!
Dan Magaha · COO · GameSalad, Inc · danm@gamesalad.com
Ah, makes sense, thanks for letting us know. I always wondered why he switched. At least Gamesalad was part of the process that helped him get there. I know great stuff like this can be done in Gamesalad.
www.rossmanbrosgames.com