@Franto@phamtastic@BazookaTime@Lovejoy@jdlcrater
Thanks guys! I love read your comments and thanks you discuss Roll Turtle,
originally planned for sale in autumn,
but it's will be change to release on next year January,
its very close to completion,
there are many details that need to be more polish
here is this week progress,
word5 boss level design-in-progress of #RollTurtle ,Hit the bunny!
I am very happy and would like to share news,
thanks for Indie Game Magazine featured Roll Turtle on Screenshot Weekly,check out it
There are some Roll Turtle screenshot,first show you:)
@kirafu said:
Socks Benjamin_m5 ROYS Franto jdlcrater I look forward to read everyone's comments,every week,thank you guys give me power
I am very happy and would like to share news,
thanks for Indie Game Magazine featured Roll Turtle on Screenshot Weekly,check out it
There are some Roll Turtle screenshot,first show you:)
this week's dev progress,
#uidesign work-in-progress of #RollTurtle ,
when you complete all level in the game,you can unlocked secret content!
no iap,just need complete the game,
this way is old-fashioned,but i like it,
play hard to complete game,and unlock some secret mode
Amazing posts @kirafu I truly love your frequent updates on the game. I saw on Indie Game mag that the release of Roll Turtle is scheduled somewhere late 2015, so I assume the end is near. Good luck with the final stages of development!
@Approw I'm glad you like Roll Turtle,and yes,reseale date is delay to 2015 winter,maybe will on 2016 jan,Almost to completion,now,but still need more polish and detail.
this week's dev progress,
Secret content,
when game all word and level clear,you can use baby turtle !
So many version of #rollTurtle in 2015,
Very close to completion,keep going 2016 and happy new year
#screenshotsaturday
I rollBack to 0.13.33 publish for iOS best performance,
and use 1.24.0 publish for Android best performance,
It took me a lot of time to test, and it is a great deal of trouble.
I wish some day gamesalad have a version do best performance each for iOS and Android.
@kirafu said:
So many version of #rollTurtle in 2015,
Very close to completion,keep going 2016 and happy new year
#screenshotsaturday
I rollBack to 0.13.33 publish for iOS best performance,
and use 1.24.0 publish for Android best performance,
It took me a lot of time to test, and it is a great deal of trouble.
I wish some day gamesalad have a version do best performance each for iOS and Android.
Agree Kirafu, I'm still using 13.33 for publishing.
@kirafu That's amazing – I think you're very talented at both the technical and graphics. I've been working on my first game since April 2015. I thought it was almost finished until I saw Roll Turtle and realised that I needed to improve it. What was your first game – is it available to play?
@monkeyboy simian I'm glad you like Roll Turtle,my first game not good enough,
actually,I do not like to recommend it to others people,now.
ok,if you really want to see it,you can find it on iTunes,if you search "Fly!Penguin!".
but I want you don't play it...please
Comments
wow wow wow... truly the best GS game I seen so far.
twitter.com/RoShamBoFighter
facebook.com/RoshamboFighter
I am very impressed. Looks like it runs very well too I love the art and gameplay style... Can I invest in this? I hope the very best for you!
@Franto @phamtastic @BazookaTime @Lovejoy @jdlcrater
Thanks guys! I love read your comments and thanks you discuss Roll Turtle,
originally planned for sale in autumn,
but it's will be change to release on next year January,
its very close to completion,
there are many details that need to be more polish
here is this week progress,
word5 boss level design-in-progress of #RollTurtle ,Hit the bunny!
@kirafu
Looking great (as usual )
Awww...waiting on this since you launched this thread....can't wait 3 more months
Awesome as always!
Benjamin
Your art work and game is really inspiring to new guys like me ... best of luck for your game
@kirafu You're welcome, you've done an excellent job with polishing the games' presentation.
Looking good! Make sure to put it on Arcade too
@Socks @Benjamin_m5 @ROYS @Franto @jdlcrater I look forward to read everyone's comments,every week,thank you guys give me power
I am very happy and would like to share news,
thanks for Indie Game Magazine featured Roll Turtle on Screenshot Weekly,check out it
There are some Roll Turtle screenshot,first show you:)
this week is on index,featured http://indiegamemag.com
Introduction
http://indiegamemag.com/screenshot-weekly-hopping-turtles-condensed-into-rolling-horrors/
Your almost there. Amazing
Hooray! This reeeeeally seems like it will be a great game! Can't wait
@gattoman @jdlcrater thank you
this week's dev progress,
baby turtle follow daddy turtle
In the game it is not easy to see the scene,
yes,this is the part of the ending story !
Such a cool looking game, love the updates.
@BazookaTime thanks
this week's dev progress,
#uidesign work-in-progress of #RollTurtle ,
when you complete all level in the game,you can unlocked secret content!
no iap,just need complete the game,
this way is old-fashioned,but i like it,
play hard to complete game,and unlock some secret mode
Amazing posts @kirafu I truly love your frequent updates on the game. I saw on Indie Game mag that the release of Roll Turtle is scheduled somewhere late 2015, so I assume the end is near. Good luck with the final stages of development!
@Approw I'm glad you like Roll Turtle,and yes,reseale date is delay to 2015 winter,maybe will on 2016 jan,Almost to completion,now,but still need more polish and detail.
this week's dev progress,
Secret content,
when game all word and level clear,you can use baby turtle !
Game looks fun and nice graphics! Good luck.
@mertti thank you
this week's dev progress,
uidesign work-in-progress of rollTurtle , option.
@thegia1605@gmail.com thank you
this week's dev progress,
#rollTurtle option btn #uidesign complete
this week's dev progress,
RollTurtle achievement icon design complete
I love unlock achievement
this week's dev progress,
improve Boss Level Design,
create magic window,so player can see bunny attack.
Very close to completion, now trying to find bug and improve details
This is such an amazing looking game! The level of polish is...wow! I really really hope this does well when you release it!
this week's dev progress,
still improve Boss Level Design
So many version of #rollTurtle in 2015,
Very close to completion,keep going 2016 and happy new year
#screenshotsaturday
I rollBack to 0.13.33 publish for iOS best performance,
and use 1.24.0 publish for Android best performance,
It took me a lot of time to test, and it is a great deal of trouble.
I wish some day gamesalad have a version do best performance each for iOS and Android.
Agree Kirafu, I'm still using 13.33 for publishing.
Best luck in2016!!
Dwayne
"love #RollTurtle ?"
this week's dev progress,
ask player review function design work completed
screenshotsaturday
@kirafu Man, you're fully pro at this! How long have you been using GS? How many games have you made?
@monkeyboy simian
since 2013 I use gamesalad create game,
and 2014 I quit my job,full time to create Roll Turtle
Roll Turtle is my second game
@kirafu That's amazing – I think you're very talented at both the technical and graphics. I've been working on my first game since April 2015. I thought it was almost finished until I saw Roll Turtle and realised that I needed to improve it. What was your first game – is it available to play?
@monkeyboy simian I'm glad you like Roll Turtle,my first game not good enough,
actually,I do not like to recommend it to others people,now.
ok,if you really want to see it,you can find it on iTunes,if you search "Fly!Penguin!".
but I want you don't play it...please