Need some math Help.

The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
edited September 2014 in Working with GS (Mac)

I have an actor that moves freely in a circle controlled by the accelerometer. Think a marble rolling around in a tire held by gravity. I'd like to constrain some other actors to mirror it's movement. These actors don't need physics just a straight mirror constrain set to a distance away. Think objects moving around a circle placed at different spots of the circle but taking their movements cues from one actor in sync. @RThurman‌ @Socks‌ @LumpApps‌

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