LIGHTS - Coming to the Apple App Store

13

Comments

  • neomanneoman Member, BASIC Posts: 826
    edited August 2015

    Nice looking website. I checked it on my iPad. It did not run smooth. WIX is not the best platform for mobile devices. May I suggest using WordPress. It's free and it's the best.

  • frdfrd Member Posts: 191

    Lovely site, engaging and mysterious, really like the way the hidden bit works. Good luck with the game!

  • sebmat86sebmat86 Member Posts: 339
    edited August 2015

    @neoman said:
    May I suggest using WordPress. It's free and it's the best.

    Hmm. I´ve been looking at WordPress today and it seems a bit hard to get into, at least for me. But to be honest I registered and just had a 10-15 minute look. Also, if you check out my current website on a computer instead of on an iPad. The "animations" (or just the change of images when hovering the mouse or clicking an image), are they possible to make with WP? You have a website a can check out? :smile:

    I gotta agree with you on sites made with WIX not running so smooth. I don´t know if they run any smoother if I upgrade and get more bandwidth. And the mobile friendly versions suck... :confused:

  • sebmat86sebmat86 Member Posts: 339

    @frd said:
    Lovely site, engaging and mysterious, really like the way the hidden bit works. Good luck with the game!

    Thanks man! I hope to finish it this year! :)

  • GallcorpEnterprisesGallcorpEnterprises Member, PRO Posts: 8

    Beautiful!

  • neomanneoman Member, BASIC Posts: 826

    @sebmat86 said:
    Hmm. I´ve been looking at WordPress today.

    When I get to a computer later on today I'll send you a pm with more details ... :smile:

  • sebmat86sebmat86 Member Posts: 339

    @GallcorpEnterprises said:
    Beautiful!

    Thanks man! :smiley:

  • sebmat86sebmat86 Member Posts: 339

    LIGHTS is really close to being finished for release now. I´d say around 90% finished. It feels so good. I´ve implemented Game Center with leaderboards and achievements. I decided to go free with not too much ads and with the possibility to remove ads. I´d like to once again thank @Armelline for his awesome IAP tutorial.

    Some polishing left. Few sound FX. Then its done. I´ve decided to release the game with the 3 first modes and the two last will be "coming soon". They are pretty much done too, but need a bit polishing.

    So once again, here´s the latest trailer:

    And down here are a few of the achievements icons:

    If you like, you can also follow me on Twitter: https://twitter.com/VenerableRain
    Anyone have good experience of promoting your game on Twitter? Or Instagram or any other platform?

    Take care y´all!!
    /Seb @Venerable Rain

  • frdfrd Member Posts: 191

    It looks crisp and delicate in its minimalism. It sounds it too. I think it's a really precise and thoughtful piece of work, good job man.

  • neomanneoman Member, BASIC Posts: 826

    Looking good. I look forward to playing it when it's out ...

  • sebmat86sebmat86 Member Posts: 339

    @frd @Lost_Oasis_Games @neoman Thanks a lot guys! :smiley: Hope to finish the game this month.

  • sebmat86sebmat86 Member Posts: 339

    OK, so I´ve just submitted LIGHTS for review! I'm so excited, and I just can't hide it!
    I'm counting on it to take some time... What't the longest you've had to wait?

    If all goes well, it just might be an October release! :) As I said before, I'm releasing it for free with ads, and the possibility to remove them. And it's packed with achievements, leaderboards and will have three of the five modes available. Will update the game later this year with at least the fourth mode along with any possible bugs.

    I'm checking out a ton of different peeps dealing with indie game reviews and such, hoping to get some exposure. Instagram, Twitter and other platforms.

    Over all I'm excited, and while I'm aiming high, I'm trying not to have too high hopes. It's been fun, boring, hard, enriching, interesting etc. So I'm happy just to finally be able to upload my app, and soon it'll be up on the App Store. I've worked hard and made something too many around me said I'd never make.

    Have a nice day, everyone! Also, thanks GS staff for all the hard work!
    /Seb @ Venerable Rain


  • beefy_clyrobeefy_clyro Member Posts: 5,394

    Congratulations at getting this far Seb! Good luck for review

  • DuesDues Member Posts: 1,159

    Finally man! :) Let us know when it's live :)

  • neomanneoman Member, BASIC Posts: 826

    Well done dude! All the best with it ... When it gets approved lets us know and I will check it out ... It should take a week to ten days to get approved ... Saying that I had a game get approved in two days ... :wink:

  • frdfrd Member Posts: 191

    Looking great, good luck with it!

  • Thunder_ChildThunder_Child Member Posts: 2,343

    Sweet we all have been waiting for this release. I sure this will have great support from the community

  • sebmat86sebmat86 Member Posts: 339

    Much appreciated guys! @beefy_clyro @Dues @neoman @frd @Thunder_Child
    Thanks for the kind words! Really heart warming, specially coming from a bunch of talented and helpful dudes like you.

    I'm hoping to get LIGHTS approved and live on the Apple App Store this month, and maybe submit it to GOTM here on the forums. Would be so cool! :) Again, thanks so much for your support guys! :blush:

    /Seb

  • sebmat86sebmat86 Member Posts: 339

    @neoman said:
    Well done dude! All the best with it ... When it gets approved lets us know and I will check it out ... It should take a week to ten days to get approved ... Saying that I had a game get approved in two days ... :wink:

    Wow! 2 days!? :sunglasses: Yeah, I'm counting on it to take a while! :confused:

  • sebmat86sebmat86 Member Posts: 339

    LIGHTS will be out very soon. Still in review though... I'm hoping for it to be approved without any problems. But if I need to make any changes then that's alright. I'm working hard on version 1.1 already! :) So whether or not I get approved I am planning ahead, adding content and optimizing the game, thinking about localization and monetization. So I'm busy alright! :smile:

    In the meantime, to celebrate that I got this far and that LIGHTS will sooner or later (and finally) be available on the Apple App Store, I went ahead and released the soundtrack for the game.

    Please, if you enjoy ambient, experimental and deep, emotional indie music then check this personal record out. Best enjoyed with headphones! Hope you'll like it:

    https://sebastianmatar.bandcamp.com

    And while you're there and if you're interested, check out my other albums too.

    Cheers!
    /Seb

  • ncarlson29ncarlson29 Member Posts: 17

    really really love the audio

  • Thunder_ChildThunder_Child Member Posts: 2,343

    When the acid kicks in....thats what this sweet album should be called.

  • sebmat86sebmat86 Member Posts: 339

    So glad you liked the soundtrack, @ncarlson29 @Thunder_Child :blush: Might change the name of it to your suggestion, Thunder! :lol:

  • Looks pretty cool nice work!

  • SLOCM3ZSLOCM3Z Member Posts: 797

    Love the soundtrack. Hope this is a success for you! Looks really awesome :smiley:

  • sebmat86sebmat86 Member Posts: 339

    Awesome, @jdlcrater! Really glad you liked it. And I hope LIGHTS will do well! :)

  • SLOCM3ZSLOCM3Z Member Posts: 797
    edited October 2015

    @sebmat86 Did you make or buy that sound track?

  • AngryBoiAngryBoi Member Posts: 586

    Dang it's taking forever to get reviewed! Haha I guess your unlucky. The longest it's taken me is a week! Can't wait for your game :) goodluck with downloads

  • SLOCM3ZSLOCM3Z Member Posts: 797

    Oops. Me derpin lol I just read that you made it. Sorry :)

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