2.23: Apps must follow the iOS Data Storage Guidelines or they will be rejected
Hello,I'm pro user,I make sure every well.
But today apple rejected it.why?
Reasons
2.23: Apps must follow the iOS Data Storage Guidelines or they will be rejected
----- 2.23 -----
We found that your app does not follow the iOS Data Storage Guidelines, which is required per the App Store Review Guidelines.
In particular, we found that on launch and/or content download, your app stores 23.5 MB. To check how much data your app is storing:
- Install and launch your app
- Go to Settings > iCloud > Storage & Backup > Manage Storage
- If necessary, tap "Show all apps"
- Check your app's storage
The iOS Data Storage Guidelines indicate that only content that the user creates using your app, e.g., documents, new files, edits, etc., should be backed up by iCloud.
Temporary files used by your app should only be stored in the /tmp directory; please remember to delete the files stored in this location when the user exits the app.
Data that can be recreated but must persist for proper functioning of your app - or because customers expect it to be available for offline use - should be marked with the "do not back up" attribute. For NSURL objects, add the NSURLIsExcludedFromBackupKey attribute to prevent the corresponding file from being backed up. For CFURLRef objects, use the corresponding kCFURLIsExcludedFromBackupKey attribute.
For more information, please see Technical Q&A 1719: How do I prevent files from being backed up to iCloud and iTunes?.
It is necessary to revise your app to meet the requirements of the iOS Data Storage Guidelines.
If you have difficulty reproducing a reported issue, please try testing the workflow described in Technical Q&A QA1764: How to reproduce bugs reported against App Store submissions.
If you have code-level questions after utilizing the above resource, you may wish to consult with Apple Developer Technical Support. When the DTS engineer follows up with you, please be ready to provide:
- complete details of your rejection issue(s)
- screenshots
- steps to reproduce the issue(s)
- symbolicated crash logs - if your issue results in a crash log
Comments
And I find stackoverfollow have some codes resolve it,url:http://stackoverflow.com/questions/22134910/2-23-apps-must-follow-the-ios-data-storage-guidelines-or-they-will-be-rejected
I strongly suggest submitting a GameSalad support ticket about this. It's possible there has been a policy change and this is just the tip of the iceberg.
Contact me for custom work - Expert GS developer with 15 years of GS experience - Skype: armelline.support
Send us a support ticket and we will look into it.
I think we found the issue. I will be putting in a fix tomorrow with an RC to follow.
Thanks
Quick on those toes @BlackCloakGS!!! Nice!
I am having the same problem too
My Games:
https://itunes.apple.com/us/developer/ethan-sarif-kattan/id825823924
https://play.google.com/store/apps/developer?id=ETG+Ltd.
Website: https://etggames.com
The fix is in QA we will be putting out an RC out soon.
How soon? Does this means I can't upload my game using the stable gs build for long?
My Games:
https://itunes.apple.com/us/developer/ethan-sarif-kattan/id825823924
https://play.google.com/store/apps/developer?id=ETG+Ltd.
Website: https://etggames.com
Soon as Today or Monday for an RC. The stable build will come out as soon as we get iOS 64bit support tested and finished.
This should be fixed in our latest RC