in-app request data

hi guys...i've got a problem with my in-app purchase rules..hope someone could help
my game has 2 non-consumable in-apps...what i've done is that i put request purchase data in an actor that does nothing and it's just there in my store scene..then i used buy item on one the items which activates by touching the actor and after that it checks the cell value of the state in purchasetable. if its equal to purchased some attribute should change to 1.
in my test in ad-hoc and a sandbox user it gets the info, cause it asks for my id, and then you can successfully buy the item but it does't change the attribute to one.
i also put a display text somewhere to show the content of state but it's empty and doesn't change at all.

Comments

  • TomvnTomvn Member Posts: 47

    ,> @hoomann210 said:

    hi guys...i've got a problem with my in-app purchase rules..hope someone could help
    my game has 2 non-consumable in-apps...what i've done is that i put request purchase data in an actor that does nothing and it's just there in my store scene..then i used buy item on one the items which activates by touching the actor and after that it checks the cell value of the state in purchasetable. if its equal to purchased some attribute should change to 1.
    in my test in ad-hoc and a sandbox user it gets the info, cause it asks for my id, and then you can successfully buy the item but it does't change the attribute to one.
    i also put a display text somewhere to show the content of state but it's empty and doesn't change at all.

    i have same problem here .

  • sebmat86sebmat86 Member Posts: 339

    You guys should definitely check out @Armelline 's tutorial + template on this subject!
    http://forums.gamesalad.com/discussion/74468/armellines-in-app-purchase-tutorial-template

    Hope it helps!
    /Seb

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