That Mac is a beauty or sure. I have a Panasonic THX cert for color 4k beast for 'previewing' but I wish I had about a couple of those 5k iMacs screens floating around. I'm working on VFX for a film shot on Red (iMac can't handle that prop, so using Mac Pro) Me needs the iMac's 5k da-splay-ez.
@pHghost said:
That's because you are on a non-retina Mac. Those always show this list. The problem is with retina Macs.
Was showing screenshots of what it should look like with the extra resolutions shown like @FINNBOGG asked, which are the same steps as a 5k iMac according to this
Okay so here is how. See diçk's screen preferences selected to "Default for display" See Diçk hold down the option key. hear Jane yell at Diçk for spending too much time on his computer. See diçk hold down the option key. See di€k holding the option key and selecting "Scaled" See Jane smash his computer.
Disclaimer:All characters appearing in this work are fictitious. Any resemblance to real persons, living or dead, is purely coincidental.
@Lost_Oasis_Games It may take another 2 people to do the exact same steps in order for it to then be approved and chosen as the correct way before actually trying it out.
@Lovejoy said:
Lost_Oasis_Games It may take another 2 people to do the exact same steps in order for it to then be approved and chosen as the correct way before actually trying it out.
Well first there need to be three meetings to discuss how long to hold the button. The two more meetings to discuss how long before clicking scale. Once those specifications are determined it will go to the full committee for examination and approval.
@pHghost said:
He is quite clearly saying he tried it and it didn't work:
'quite clearly' ?
He has not answered the question at all, let alone clearly answered it, which is why I was asking, and from his most recent post, above, we can see that it works exactly as everyone has been saying it works, so my guess is that he had not tried it correctly?
@FINNBOGG said:
Funny funny. I finally got it to work. Thanks.
So now you should be able to see your whole scene !! Now just make sure you have 'smoothing' switched off in your OS X zoom function and you've pretty much all you need to navigate and arrange a large scene.
@FINNBOGG said:
What I'm learning so far is that this resolutions aspect ratio. Doesn't match the MacBooks and airs. Why couldn't they stick to the same aspect ratio.
Why would you need these devices to be the same aspect ratio, I mean what would be the advantage ? I think the Macbok Air is 16:9 if you specifically needed a laptop with the same aspect ratio as an iMac.
@FINNBOGG said:
Was hoping I wouldn't have to deal with universal building for Mac desktop / laptop.
Now it seems I have to.
I see what you mean now, yes that makes sense, I agree that a universal aspect ratio would be preferable for certain types of app development. The difference in aspect ratio is very small 16:10 vs 16:9 so converting between the two really shouldn't really be an issue at all, you could probably get away with stretch on most game projects without it being too noticeable, otherwise a small crop would do the trick.
Pretty much. Haha. And I and abhor "stretch". I want to BS the catalyst to that idea. IMHO. It makes games look cheap. It seems the only issue is the HUD at the top of my game. Does screen size detection work in this regard? I could give a rule if screen size is this. Change hud Y to new Y
@pHghost said:
Still doesn't work on a Retina MacBook Pro.
Pretty sure Apple would not be able to advertise a product at X * Y resolution without the buyer being able to set their screen to that exact resolution. I expect if you are unable to access the native screen resolution of a laptop or computer then it's simply a case of not pressing the right buttons / knowing the correct process.
@Socks said:
Pretty sure Apple would not be able to advertise a product at X * Y resolution without the buyer being able to set their screen to that exact resolution.
It makes one wonder, right? I can't think why they would do something different for their desktops and their laptops, but it seems to be the case.
@Socks said:
I expect if you are unable to access the native screen resolution of a laptop or computer then it's simply a case of not pressing the right buttons / knowing the correct process.
Well, I've been using Macs for many years, and know my way around, all the way down to AppleScript and Terminal, I'm pretty sure I know what I'm doing. This article claims there is no built-in way to access this on MacBooks. It's an old article, but seemingly still up to date on this matter.
@pHghost said:
Well, I've been using Macs for many years, and know my way around, all the way down to AppleScript and Terminal, I'm pretty sure I know what I'm doing. This article claims there is no built-in way to access this on MacBooks. It's an old article, but seemingly still up to date on this matter.
Yea the hot key does not work on retina MacBooks, I've been using a piece of software called switchresx for years with my pro, works great, although the full resolution is hard to read
@jonmulcahy said:
I've been using a piece of software called switchresx for years with my pro, works great, although the full resolution is hard to read
Yeah, I don't even use the widest setting possible on my MacBook for the vast majority of work. I have a second account specifically for color grading and graphics-cedric work, where it is handy, everything else I do with more scaled settings.
Comments
That Mac is a beauty or sure. I have a Panasonic THX cert for color 4k beast for 'previewing' but I wish I had about a couple of those 5k iMacs screens floating around. I'm working on VFX for a film shot on Red (iMac can't handle that prop, so using Mac Pro) Me needs the iMac's 5k da-splay-ez.
Damn jelly of that display....
That's because you are on a non-retina Mac. Those always show this list. The problem is with retina Macs.
Was showing screenshots of what it should look like with the extra resolutions shown like @FINNBOGG asked, which are the same steps as a 5k iMac according to this
http://www.everymac.com/systems/apple/imac/imac-aluminum-tapered-edge-faq/how-to-run-imac-retina-5k-at-full-resolution.html
Fortuna Infortuna Forti Una
come on guys. it works. here are my machine specs as well.
Guru Video Channel | Lost Oasis Games | FRYING BACON STUDIOS
Okay so here is how. See diçk's screen preferences selected to "Default for display" See Diçk hold down the option key. hear Jane yell at Diçk for spending too much time on his computer. See diçk hold down the option key. See di€k holding the option key and selecting "Scaled" See Jane smash his computer.
Disclaimer: All characters appearing in this work are fictitious. Any resemblance to real persons, living or dead, is purely coincidental.
Guru Video Channel | Lost Oasis Games | FRYING BACON STUDIOS
@Lost_Oasis_Games It may take another 2 people to do the exact same steps in order for it to then be approved and chosen as the correct way before actually trying it out.
Fortuna Infortuna Forti Una
Well first there need to be three meetings to discuss how long to hold the button. The two more meetings to discuss how long before clicking scale. Once those specifications are determined it will go to the full committee for examination and approval.
Guru Video Channel | Lost Oasis Games | FRYING BACON STUDIOS
Funny funny. I finally got it to work. Thanks.
Why is this stuff hidden? Why isn't it just listed? Why all the mystery?
What I'm learning so far is that this resolutions aspect ratio. Doesn't match the MacBooks and airs. Why couldn't they stick to the same aspect ratio.
'quite clearly' ?
He has not answered the question at all, let alone clearly answered it, which is why I was asking, and from his most recent post, above, we can see that it works exactly as everyone has been saying it works, so my guess is that he had not tried it correctly?
So now you should be able to see your whole scene !! Now just make sure you have 'smoothing' switched off in your OS X zoom function and you've pretty much all you need to navigate and arrange a large scene.
Why would you need these devices to be the same aspect ratio, I mean what would be the advantage ? I think the Macbok Air is 16:9 if you specifically needed a laptop with the same aspect ratio as an iMac.
Was hoping I wouldn't have to deal with universal building for Mac desktop / laptop.
Now it seems I have to.
I see what you mean now, yes that makes sense, I agree that a universal aspect ratio would be preferable for certain types of app development. The difference in aspect ratio is very small 16:10 vs 16:9 so converting between the two really shouldn't really be an issue at all, you could probably get away with stretch on most game projects without it being too noticeable, otherwise a small crop would do the trick.
Hehehe. That button took an alternate path to life instead of being on a computer.
I think @FINNBOGG smashed it trying to get the scale to work..lol
Guru Video Channel | Lost Oasis Games | FRYING BACON STUDIOS
Pretty much. Haha. And I and abhor "stretch". I want to BS the catalyst to that idea. IMHO. It makes games look cheap. It seems the only issue is the HUD at the top of my game. Does screen size detection work in this regard? I could give a rule if screen size is this. Change hud Y to new Y
Do a sample test with a small test project. Not sure one way or the other.
Guru Video Channel | Lost Oasis Games | FRYING BACON STUDIOS
Still doesn't work on a Retina MacBook Pro.
Pretty sure Apple would not be able to advertise a product at X * Y resolution without the buyer being able to set their screen to that exact resolution. I expect if you are unable to access the native screen resolution of a laptop or computer then it's simply a case of not pressing the right buttons / knowing the correct process.
It makes one wonder, right? I can't think why they would do something different for their desktops and their laptops, but it seems to be the case.
Well, I've been using Macs for many years, and know my way around, all the way down to AppleScript and Terminal, I'm pretty sure I know what I'm doing. This article claims there is no built-in way to access this on MacBooks. It's an old article, but seemingly still up to date on this matter.
Yea the hot key does not work on retina MacBooks, I've been using a piece of software called switchresx for years with my pro, works great, although the full resolution is hard to read
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Yeah, I don't even use the widest setting possible on my MacBook for the vast majority of work. I have a second account specifically for color grading and graphics-cedric work, where it is handy, everything else I do with more scaled settings.
Yeah that option Key thing doesnt work for my macbook pro ret/15. I even downloaded that setrex thing. Cant get that thing to do anything either.
I use this. I have no idea of the origin of it or if it fills my computer with malware though, so be warned!
Contact me for custom work - Expert GS developer with 15 years of GS experience - Skype: armelline.support
Thanks Armeline.... that did the trick.