Mac Creator Release 0.13.38 is available
QASalad
Inactive, Chef Emeritus Posts: 142
Mac Creator Release 0.13.38 is available
Fixes:
Lots of crash fixes and improvements to Creator performance
Fixed tableSum returning "NaN" when using it with text in Arcade and HTML5 Preview.
Fixed a number of issues with the Library for Images and Sounds including when replacing existing media in the project.
Fixed zipalign not being found with latest Android SDK
NOTE: We have temporarily disabled the broken Undo for adding and removing behaviors in Mac Creator until we can come up with a better system.
Previous Build notes: http://gamesalad.com/download/releaseNotes/creator
Comments
and the train keeps rolling!
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Awesomeness!!!
Mental Donkey Games
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@QASalad thanks.
A request, could you please include the very helpful link to the previous release announcement, like it used to be the case in the past?
It makes it so much easier to track back and see in which version something was fixed.
MESSAGING, X-PLATFORM LEADERBOARDS, OFFLINE-TIMER, ANALYTICS and BACK-END CONTROL for your GameSalad projects
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yea, that would be great to see, but I did notice that when you update through the app it does show the whole previous list of upgrades, so it is still available.
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Thanks for the update GS Team!
Big Smile Games Play Happy!
Check out our other GameSalad exclusives.
Can't wait to try it out tomorrow!
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Added a link to http://gamesalad.com/download/releaseNotes/creator so you can see all of the previous ones.
Good stuff . . . .
Well done!
Thanks!
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Thank you @QASalad! Although being able to step through the old release threads is what I was after. Have often soured through these as there is valuable info buried in them, both from GS staff and the community.
MESSAGING, X-PLATFORM LEADERBOARDS, OFFLINE-TIMER, ANALYTICS and BACK-END CONTROL for your GameSalad projects
www.APPFORMATIVE.com
well the threads are still there. you can search for them if you want.
You are right. I was just spoilt by the past threads.
MESSAGING, X-PLATFORM LEADERBOARDS, OFFLINE-TIMER, ANALYTICS and BACK-END CONTROL for your GameSalad projects
www.APPFORMATIVE.com
Just tried to publish & test Apple banners and RevMob with Version 13.38
Both does not work via AdHoc and Test Flight.
Is it perhaps Version 13.38?
http://forums.gamesalad.com/discussion/88822/what-s-happened-with-banner-and-iap#latest
dapion.de
[https://twitter.com/dapionde?]
Anyone else experience the preview button being grayed out and unclickable occasionally on the previous builds? (not sure about this new version yet.)
I have to say, I've been working with this new build for a few hours no crashes and I have to say the software feels more responsive that I've ever know it to be and I've been using this for years now. Great Job guys!!!!!!!!!!!!
Guru Video Channel | Lost Oasis Games | FRYING BACON STUDIOS
I think this was something to do with opening a project before you were logged in.
Contact me for custom work - Expert GS developer with 15 years of GS experience - Skype: armelline.support
I'm pretty sure it happened when I was already logged in prior to opening any projects.
Than it's probably not the same issue as before and you should definitely submit a bug!
Contact me for custom work - Expert GS developer with 15 years of GS experience - Skype: armelline.support
NOTE: We have temporarily disabled the broken Undo for adding and removing behaviors in Mac Creator until we can come up with a better system.
Does this mean that the Undo button is disabled, or is this something else?
It means if you delete, cut, paste, move, duplicate a rule or behaviour, you cannot hit Undo to undo that action.
Contact me for custom work - Expert GS developer with 15 years of GS experience - Skype: armelline.support
Ok. Great. Thanks. I'm glad that I didn't install the update then.
well, if the undo is broken, it's probably better not to use it anyways.
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I would highly recommend updating to 0.13.38, even without undo, as undo in 0.13.36 and earlier can crash GameSalad Creator.
No Undo is no loss to me. Funny, I've never used Undo in GameSalad. I always Save every time I add or change something in case of a crash.
If I don't like what I added or changed, I just delete it, which doesn't always work in GS? Strange how you can adopt a different workflow for different applications. I use multiple Undos in Fireworks, Final Cut, GarageBand etc, but not in GS Creator.
Anyone else noticing issues with interpolate?
Guru Video Channel | Lost Oasis Games | FRYING BACON STUDIOS
@Lost_Oasis_Games, what are you seing? Have tried it and don't notice anything out of the ordinary.
MESSAGING, X-PLATFORM LEADERBOARDS, OFFLINE-TIMER, ANALYTICS and BACK-END CONTROL for your GameSalad projects
www.APPFORMATIVE.com
I was trying to adjust opacity up and down.
Guru Video Channel | Lost Oasis Games | FRYING BACON STUDIOS
@Lost_Oasis_Games behaves as expected for me, just double checked. Both at short and long intervals and across all functions.
Only time I have noticed interpolate going wonky is if the interpolated attribute is an integer. The interpolate behavior always treats the attribute as a real. Then, depending on how the use the attribute, it can give unexpected results as casting it back to an integer will round it down.
MESSAGING, X-PLATFORM LEADERBOARDS, OFFLINE-TIMER, ANALYTICS and BACK-END CONTROL for your GameSalad projects
www.APPFORMATIVE.com
I have the same code working in another. If I turn off the second rule it works. When I turn on the second it stays at .28
Guru Video Channel | Lost Oasis Games | FRYING BACON STUDIOS