@jonmulcahy said:
as long as the older viewers you installed manually have a different identifier it should be fine.
@tmann said:
I've often installed multiple copies of the viewer - it's the bundle identifier that defines uniqueness.
Unfortunately I lack the understanding to know what your responses mean
I suppose the best question to ask here is: is the bundle identifier (whatever they are ) for the App Store viewer different from previous viewer's bundle identifiers ?
tatiangMember, Sous Chef, PRO, Senior Sous-ChefPosts: 11,949
edited December 2015
Awesome! Love the simplicity of previewing games on iOS devices now. Except... it's not working for me "GameSalad Creator Not Found" even though I'm using the same version (1.24.38) and I've followed the Instructions... I'll keep trying. iOS 9.1 (13B143) on an iPhone 6 with GameSalad running on OS X 10.10.5.
Wonder how many people are going to see the announcement buried in this thread though... maybe a new thread?
@tatiang I'm having the same issue except the device that it's happening to on me is my Samsung Galaxy S5 phone. It has android OS 5.0 Lollipop and I'm using the latest creator on my mac with OS X 10.11.1 El Capitan. It's weird because the new iOS viewer from the app store works well on my iPhone 6 so far.
tatiangMember, Sous Chef, PRO, Senior Sous-ChefPosts: 11,949
Update: I tried it on my home iMac and it still doesn't work so I think it has something to do with the iPhone. I'll try another iPhone when I get a chance later.
@jonmulcahy said:
as long as the older viewers you installed manually have a different identifier it should be fine.
@tmann said:
I've often installed multiple copies of the viewer - it's the bundle identifier that defines uniqueness.
Unfortunately I lack the understanding to know what your responses mean
I suppose the best question to ask here is: is the bundle identifier (whatever they are ) for the App Store viewer different from previous viewer's bundle identifiers ?
Just use the team ID to sign your viewer and then you can make the bundle ID of the viewer anything com.fart.fart what ever it doesn't matter.
iOS is up to date on both devices. v9.1(13B143)
Mac is running v10.10.5
i have a iPhone6s+ and it rotates to landscape/portrait, but i have not tried it with a game yet. Are you having trouble in a game or with the viewer itself? I'm using 1.24.38 with latest everything.
GS found the iPhone and connected, but instead of overscan like the game was designed to use, it's stretching everything to fit, so it's all skewed. I'm also seeing the loading wheel about 1/3 up from the bottom and 1/4 from the right
iOS is up to date on both devices. v9.1(13B143)
Mac is running v10.10.5
i have a iPhone6s+ and it rotates to landscape/portrait, but i have not tried it with a game yet. Are you having trouble in a game or with the viewer itself? I'm using 1.24.38 with latest everything.
GS found the iPhone and connected, but instead of overscan like the game was designed to use, it's stretching everything to fit, so it's all skewed. I'm also seeing the loading wheel about 1/3 up from the bottom and 1/4 from the right
ahh, but now i see there is an overscan option that you set before loading the game, so thats working fine.
@jonmulcahy said:
i have a iPhone6s+ and it rotates to landscape/portrait, but i have not tried it with a game yet. Are you having trouble in a game or with the viewer itself? I'm using 1.24.38 with latest everything.
I have tried a few actual games, even a small fresh project,
on iPhone6+ the Viewer changes to landscape when loading the game, but the game is then displayed wrongly in portrait mode. Turning the device has no effect.
on iPhone5 the game will change from landscape to portrait according to the way you hold the device, although it is a landscape only game.
Also, would be nice if it remembered the last chosen Stretch/Overscan/Letterbox mode.
Not really used viewer for ages...usually just do an Adhoc test build, but was quite pleasantly surprised at how easy and quickly the new viewer is to install and use from the App Store.
Sadly though, Im experiencing the missing images bug that others are reporting...
But apart from that, it was a completely hassle free install...
From what I read it should be possible to test my game on an iOS device through my PC right? I don't own a mac so I have to borrow my buddy's macbook every time I do an update. I downloaded the viewer onto my ipod but I'm unable to connect to my Windows 7 64 bit PC. I've tried connecting both through wifi and over USB. I'm sure I'm missing something somewhere. Any suggestions?
@Plucked Studios It should work with windows creator. iOS is wifi only. Contact our CS department with the help icon on the bottom right of the page and we will help you our.
Edit: did you install the view support? Look under the tools menu
Comments
Now on the iOS store.
Brilliant !
Do you know if it's possible to install the latest viewer from the App Store along side older viewers on the same iPad/device ?
Not sure you will have to test
as long as the older viewers you installed manually have a different identifier it should be fine.
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I've often installed multiple copies of the viewer - it's the bundle identifier that defines uniqueness.
Unfortunately I lack the understanding to know what your responses mean
I suppose the best question to ask here is: is the bundle identifier (whatever they are ) for the App Store viewer different from previous viewer's bundle identifiers ?
Awesome! Love the simplicity of previewing games on iOS devices now. Except... it's not working for me "GameSalad Creator Not Found" even though I'm using the same version (1.24.38) and I've followed the Instructions... I'll keep trying. iOS 9.1 (13B143) on an iPhone 6 with GameSalad running on OS X 10.10.5.
Wonder how many people are going to see the announcement buried in this thread though... maybe a new thread?
New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User
In Xcode builds you can set your bundle identifier to whatever you want, it isn't set in stone.
@tatiang contact us through the blue circle with a white question mark on the bottom right of this page and our CS department can help you out.
Thanks, @BlackCloakGS, I'm doing that now.
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Holy crud I can literally test my game on my iPhone within 5 seconds! Crazy!
Working for me, @tatiang
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@BlackCloakGS Everything seems to be running fine except for a few minor things:
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@BlackCloakGS
iPhone 6+ (both on Creator 1.23.1 and 1.24.38)
iPhone 5 (both on Creator 1.23.1 and 1.24.38)
iOS is up to date on both devices. v9.1(13B143)
Mac is running v10.10.5
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www.APPFORMATIVE.com
@tatiang I'm having the same issue except the device that it's happening to on me is my Samsung Galaxy S5 phone. It has android OS 5.0 Lollipop and I'm using the latest creator on my mac with OS X 10.11.1 El Capitan. It's weird because the new iOS viewer from the app store works well on my iPhone 6 so far.
@BlackCloakGS I guess I should contact support too.
Update: I tried it on my home iMac and it still doesn't work so I think it has something to do with the iPhone. I'll try another iPhone when I get a chance later.
New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User
Just use the team ID to sign your viewer and then you can make the bundle ID of the viewer anything com.fart.fart what ever it doesn't matter.
Guru Video Channel | Lost Oasis Games | FRYING BACON STUDIOS
i have a iPhone6s+ and it rotates to landscape/portrait, but i have not tried it with a game yet. Are you having trouble in a game or with the viewer itself? I'm using 1.24.38 with latest everything.
GS found the iPhone and connected, but instead of overscan like the game was designed to use, it's stretching everything to fit, so it's all skewed. I'm also seeing the loading wheel about 1/3 up from the bottom and 1/4 from the right
Send and Receive Data using your own Server Tutorial! | Vote for A Long Way Home on Steam Greenlight! | Ten Years Left
ahh, but now i see there is an overscan option that you set before loading the game, so thats working fine.
it's been years since I've used the viewer
Send and Receive Data using your own Server Tutorial! | Vote for A Long Way Home on Steam Greenlight! | Ten Years Left
I have tried a few actual games, even a small fresh project,
on iPhone6+ the Viewer changes to landscape when loading the game, but the game is then displayed wrongly in portrait mode. Turning the device has no effect.
on iPhone5 the game will change from landscape to portrait according to the way you hold the device, although it is a landscape only game.
Also, would be nice if it remembered the last chosen Stretch/Overscan/Letterbox mode.
MESSAGING, X-PLATFORM LEADERBOARDS, OFFLINE-TIMER, ANALYTICS and BACK-END CONTROL for your GameSalad projects
www.APPFORMATIVE.com
Not really used viewer for ages...usually just do an Adhoc test build, but was quite pleasantly surprised at how easy and quickly the new viewer is to install and use from the App Store.
Sadly though, Im experiencing the missing images bug that others are reporting...
But apart from that, it was a completely hassle free install...
any issues you guys fine please file a bug with us so we can address the issue.
Im having no issues using iPad with retina display and iPhone 5c so far! other iOS devices to follow,
my iPhone and mac are both updated to the latest iOS and OS X
Works fine for me
Here's the bug report I submitted: http://bugs.gamesalad.com/show_bug.cgi?id=1495.
New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User
@tatiang let me know if you have any questions about the comments that i added to that bug.
FYI, you can bookmark http://www.gamesalad.com/viewer -- it will always be updated with the latest viewer links.
Dan Magaha · COO · GameSalad, Inc · danm@gamesalad.com
Thanks, @BlackCloakGS. I'll look into Bonjour access on the router.
New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User
Also feel free to rate the apps in the store.
From what I read it should be possible to test my game on an iOS device through my PC right? I don't own a mac so I have to borrow my buddy's macbook every time I do an update. I downloaded the viewer onto my ipod but I'm unable to connect to my Windows 7 64 bit PC. I've tried connecting both through wifi and over USB. I'm sure I'm missing something somewhere. Any suggestions?
@Plucked Studios It should work with windows creator. iOS is wifi only. Contact our CS department with the help icon on the bottom right of the page and we will help you our.
Edit: did you install the view support? Look under the tools menu