So the wise decision would be to wait for 1.25 to come out, and republish the games with it......Gamesalad Staff when it's 1.25 coming out? After 5 Years of using Gamesalad, I'm saddened to say, that I will be moving to another Game Engine to suit my needs. My Pro membership expires on July 2016, but right now, I have 2 games waiting on queue for 1.25 to be released, and now I have to republish the rest of the games in Google Play. I understand that GameSalad Staff are hard working people, but it's time for me to move on.
@drizzling said:
The latest version of gamesalad has got issues with tables cell value and when update your game using 1.24.2, ur release game have a high possiblitly encountering these issues. (I tried adhoc n experience this issues in android and iOS)
My experience with this issue has been that rules you create/move/paste/edit with 1.24 will experience this bug, but ones created before the bug was introduced will work - so long as you don't move or edit them.
adent42Key Master, Head Chef, Executive Chef, Member, PROPosts: 3,170
For people waiting for the latest versions, remember that the fix also works on 0.13.33 and 0.13.47. I'm also patching 0.13.40 for Windows users (I forgot that we didn't release 0.13.47 for windows users).
@iKandy: After you updated your app you have to delete the warning for the old version. So far I've updated 11 apps and all are published and the error is gone.
Updated, no warnings remain. You have to wait for the new apk to be processed and then log out and back into the dev portal to see warnings disappear. Stay calm and republish.
I'm very confused - what version of GS will update these apps and make them compliant with google play? 1.24? Or are we waiting for 1.25 to release? I'm also Pro.
@diogoredin said:
Just found out I (we) have to change all IAP In-App-Purchases also! God why?
i know it sucks, but if you have to chance your IAP you're updating an app you made in what is now legacy software. Anytime you do such a large update in software big changes are usually required.
I'm really surprised most people were not updating their apps at least every 6 months or so. With all the regular bug fixes etc coming thick and fast I always worry my app will end up 'un-updateable' and left behind unless I keep it fairly up-to-date.
I know this is a massive overhead when you have lots of apps which is why I've adopted the less-is-more approach and binned off loads of not so good apps, keeping only the best.
Would be interested to know how often on average most people update their apps?
@strag said:
I'm really surprised most people were not updating their apps at least every 6 months or so. With all the regular bug fixes etc coming thick and fast I always worry my app will end up 'un-updateable' and left behind unless I keep it fairly up-to-date.
I know this is a massive overhead when you have lots of apps which is why I've adopted the less-is-more approach and binned off loads of not so good apps, keeping only the best.
Would be interested to know how often on average most people update their apps?
I am not really surprised considering most apps don't generate any money. I still play a bunch of games that did great when they were released but haven't been updated in years. Dungeon Raid comes to mind, thousands of five star reviews and hasn't been updated in like five years.
@strag said:
I'm really surprised most people were not updating their apps at least every 6 months or so. With all the regular bug fixes etc coming thick and fast I always worry my app will end up 'un-updateable' and left behind unless I keep it fairly up-to-date.
I know this is a massive overhead when you have lots of apps which is why I've adopted the less-is-more approach and binned off loads of not so good apps, keeping only the best.
Would be interested to know how often on average most people update their apps?
If app runs well what benefit would updating your app every 6 months be???
@BazookaTime@gattoman It's just that GameSalad is being constantly updated. You may find in a couple of years time if your app needs updating because of new devices/sdks etc, that it no longer functions at all in the latest GameSalad. Not only that Gamesalad only currently provide downloads for the last 3 releases of the engine meaning it would be impossible to go back.
@strag said: @BazookaTime@gattoman It's just that GameSalad is being constantly updated. You may find in a couple of years time if your app needs updating because of new devices/sdks etc, that it no longer functions at all in the latest GameSalad. Not only that Gamesalad only currently provide downloads for the last 3 releases of the engine meaning it would be impossible to go back.
I've just updated a few of my apps with the latest version of GS (v1.24.42). The apps have now been processed and I have logged out and back in but the alert remains.
I've read that we need to dismiss the alert so I have tried that on both an updated app and one which I haven't yet submitted a fix for. Both apps now are displaying in the dashboard without an alert so it would seem to indicate dismissing the alert is doing just that, and is not indicative of whether the issue has been fixed too!
One of my games was builded last with 0.98. So if I now build it, is there the risk, that something will not work anymore? I didn't use InApps, so I know that was changed later, btw. So that would be no problem...
@MarcoCol said:
One of my games was builded last with 0.98. So if I now build it, is there the risk, that something will not work anymore? I didn't use InApps, so I know that was changed later, btw. So that would be no problem...
Just try your game with a newer version of GS and see if it works. If it does, there should be no problems.
@MarcoCol said:
One of my games was builded last with 0.98. So if I now build it, is there the risk, that something will not work anymore? I didn't use InApps, so I know that was changed later, btw. So that would be no problem...
Make a copy of your file and open it in the new version.
Comments
Hi,
So the wise decision would be to wait for 1.25 to come out, and republish the games with it......Gamesalad Staff when it's 1.25 coming out? After 5 Years of using Gamesalad, I'm saddened to say, that I will be moving to another Game Engine to suit my needs. My Pro membership expires on July 2016, but right now, I have 2 games waiting on queue for 1.25 to be released, and now I have to republish the rest of the games in Google Play. I understand that GameSalad Staff are hard working people, but it's time for me to move on.
Sincerely,
Sunday
My experience with this issue has been that rules you create/move/paste/edit with 1.24 will experience this bug, but ones created before the bug was introduced will work - so long as you don't move or edit them.
Not sure what experience others are having?
Contact me for custom work - Expert GS developer with 15 years of GS experience - Skype: armelline.support
For people waiting for the latest versions, remember that the fix also works on 0.13.33 and 0.13.47. I'm also patching 0.13.40 for Windows users (I forgot that we didn't release 0.13.47 for windows users).
http://releases.gamesalad.com/creator/0.13.33/GameSalad-Creator-0.13.33-beta.dmg
http://releases.gamesalad.com/creator/0.13.47/GameSalad-Creator-0.13.47-beta.dmg
http://releases.gamesalad.com/win-creator/0.13.33/GameSalad-Creator-Setup.exe
http://releases.gamesalad.com/win-creator/0.13.40/GameSalad-Creator-Setup.exe
Hi Adent42,
When is version 1.25 going to be release? Thank you......
Sincerely,
Sunday
I'm already pro. It seems people are updating their apps and still getting the warning.
@iKandy: After you updated your app you have to delete the warning for the old version. So far I've updated 11 apps and all are published and the error is gone.
Updated, no warnings remain. You have to wait for the new apk to be processed and then log out and back into the dev portal to see warnings disappear. Stay calm and republish.
I'm very confused - what version of GS will update these apps and make them compliant with google play? 1.24? Or are we waiting for 1.25 to release? I'm also Pro.
1.24 is fine to fix the google play error, but there are other issues that will be resolved in 1.25 (mentioned earlier in this thread).
triangularitygames.com
Just found out I (we) have to change all IAP In-App-Purchases also! God why?
i know it sucks, but if you have to chance your IAP you're updating an app you made in what is now legacy software. Anytime you do such a large update in software big changes are usually required.
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Sounds like a lot of hassle all the way around. I'm afraid to even start updating.
I'm really surprised most people were not updating their apps at least every 6 months or so. With all the regular bug fixes etc coming thick and fast I always worry my app will end up 'un-updateable' and left behind unless I keep it fairly up-to-date.
I know this is a massive overhead when you have lots of apps which is why I've adopted the less-is-more approach and binned off loads of not so good apps, keeping only the best.
Would be interested to know how often on average most people update their apps?
I am not really surprised considering most apps don't generate any money. I still play a bunch of games that did great when they were released but haven't been updated in years. Dungeon Raid comes to mind, thousands of five star reviews and hasn't been updated in like five years.
I'm not gonna pay $29.00 just to do an update, that (MIGHT) fix the issue...
If app runs well what benefit would updating your app every 6 months be???
@BazookaTime @gattoman It's just that GameSalad is being constantly updated. You may find in a couple of years time if your app needs updating because of new devices/sdks etc, that it no longer functions at all in the latest GameSalad. Not only that Gamesalad only currently provide downloads for the last 3 releases of the engine meaning it would be impossible to go back.
Fair enough comment.
Are we sure this has been fixed??
I've just updated a few of my apps with the latest version of GS (v1.24.42). The apps have now been processed and I have logged out and back in but the alert remains.
I've read that we need to dismiss the alert so I have tried that on both an updated app and one which I haven't yet submitted a fix for. Both apps now are displaying in the dashboard without an alert so it would seem to indicate dismissing the alert is doing just that, and is not indicative of whether the issue has been fixed too!
One of my games was builded last with 0.98. So if I now build it, is there the risk, that something will not work anymore? I didn't use InApps, so I know that was changed later, btw. So that would be no problem...
Just try your game with a newer version of GS and see if it works. If it does, there should be no problems.
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Make a copy of your file and open it in the new version.
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