Display text behaviors don't show when ad hoc testing
Matti91
Member, PRO Posts: 14
When I try to test my app through ad hoc on my device no text is displayed. Not in any scene.
I don't get what's wrong. When I run the preview the text is showing. When I test through the GS viewer the text is showing. When I publish to GS Arcade the text is showing.
Why is this happening and how to solve it?
Comments
Did you resolve it??
How are you ad hoc testing it?
If you create a new, blank GameSalad project and add an actor to the scene with a Display Text behavior and then preview it and run it as ad hoc, what happens?
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@Toque no, not yet sadly. Thank you for asking.
@tatiang I sat up my ad hoc provisioning profile and used Xcode to load my app to my phone. It happened with two of my apps so far. I haven't tried a blank project with only 1 actor with a display text behavior yet. I will try that and see what happens, thanks.
I just finished a game with display text and adhoc and published it worked fine. Strange.
Hello, were you ever able to resolve this problem? I'm having the same problem right now and don't know what I should do to fix it. Thanks.
@ryanb4257
How are you ad hoc testing it?
If you create a new, blank GameSalad project and add an actor to the scene with a Display Text behavior and then preview it and run it as ad hoc, what happens?
New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User