GameSalad

How do you make a short video trailer?

I was thinking of doing a simple trailer for upcoming games. How do you guys do yours? I've googled the question but not sure where to start. I have no video editing skills (much like your games skills eh?). Just looking for ideas or directions to look into.

Thanks
Good day eh.

Comments

  • BigDaveBigDave Posts: 2,129
    edited March 1

    recording it via quicktime from the device and cutting it with imovie

    i do not use any effects beside of fades in and out

  • quinn221quinn221 Posts: 275

    I screen record in quick time and use Adobe Premiere to edit...If I want to add in some bling I also use After Effects.

  • ToqueToque Posts: 794

    Sounds great. I have imovie. Will look at after effects. Start watching some tutorials on how to use it.

    Thanks!

  • ToqueToque Posts: 794

    @quinn221 said:
    I screen record in quick time and use Adobe Premiere to edit...If I want to add in some bling I also use After Effects.

    Thanks. Will look at it too.

  • kianziackkianziack Posts: 28

    Try this one

    icecreamapps.com/Screen-Recorder/

    Just record and upload.

  • jamie_cjamie_c ImagineLabs.rocks Posts: 5,276

    I use screenflow to record my screen and it also acts as a pretty good editor to add text and effects as needed.

  • BigDaveBigDave Posts: 2,129

    i think bascically dont overthink it. Record gameplay cut it toegther have nice music or a narrator delivering your short message to make them curious

  • PhilipCCPhilipCC Encounter Bay, South AustraliaPosts: 1,177
    edited March 2

    @BigDave said:
    recording it via quicktime from the device and cutting it with imovie

    i do not use any effects beside of fades in and out

    @Toque
    I use Final Cut Pro and Motion because I already have them to produce videos as part of business. But what they cost, along with the learning curve, is not worth it to an indie app developer. The same applies to Premiere an After Effects.

    As @BigDave says QuickTime is easy and capable... for free. You can even cut/paste edit within QuickTime.

    If you want to add any opening/closing titles or effects, just create them in GameSalad, record them and edit them in.

  • a good practice for trailers:

    When record the gameplay make a version of the game with the music volume off and only sound effects.
    That way you can edit the final one over one song and still have sound effects.

  • ToqueToque Posts: 794

    @PhilipCC said:

    @BigDave said:
    recording it via quicktime from the device and cutting it with imovie

    i do not use any effects beside of fades in and out

    @Toque
    I use Final Cut Pro and Motion because I already have them to produce videos as part of business. But what they cost, along with the learning curve, is not worth it to an indie app developer. The same applies to Premiere an After Effects.

    As @BigDave says QuickTime is easy and capable... for free. You can even cut/paste edit within QuickTime.

    If you want to add any opening/closing titles or effects, just create them in GameSalad, record them and edit them in.

    Brilliant thanks

  • ToqueToque Posts: 794

    @RossmanBrothersGames said:
    a good practice for trailers:

    When record the gameplay make a version of the game with the music volume off and only sound effects.
    That way you can edit the final one over one song and still have sound effects.

    Smart tip. Will try these ideas.

  • imjustmikeimjustmike Posts: 418

    @RossmanBrothersGames said:
    a good practice for trailers:

    When record the gameplay make a version of the game with the music volume off and only sound effects.
    That way you can edit the final one over one song and still have sound effects.

    That is a great tip.

  • imjustmikeimjustmike Posts: 418

    This list might provide some inspiration for doing a little more than just gameplay.

    Granted some are a lot more involved, but simple things like adding text over the top of video, scene changes, a single track across the whole video etc can make a big difference.

  • ToqueToque Posts: 794

    @imjustmike said:
    This list might provide some inspiration for doing a little more than just gameplay.

    Granted some are a lot more involved, but simple things like adding text over the top of video, scene changes, a single track across the whole video etc can make a big difference.

    Will play with it. Nice.

  • PhilipCCPhilipCC Encounter Bay, South AustraliaPosts: 1,177

    @imjustmike said:
    This list might provide some inspiration for doing a little more than just gameplay.

    Granted some are a lot more involved, but simple things like adding text over the top of video, scene changes, a single track across the whole video etc can make a big difference.

    Cool. I'd love to video and edit a production like this, using real exotic cars.

    Anyone got the budget for it?

    I'll do it at a discount and even bring an Aston Martin. B)

  • What I would do is screen record the gameplay footage on the gamesalad preview screen, then edit and put the clips together along with a narration voiceover to spice it up and make it look like a real TV commercial for your game. Whatever seems more convenient for you though!

  • ToqueToque Posts: 794

    @Chestosneako Inc said:
    What I would do is screen record the gameplay footage on the gamesalad preview screen, then edit and put the clips together along with a narration voiceover to spice it up and make it look like a real TV commercial for your game. Whatever seems more convenient for you though!

    Tv commercial. Great idea.

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