GameSalad

Has anybody used admob, designed for families in google play? Is it even possible?

cucuvayaGamescucuvayaGames Posts: 10Member, PRO
edited September 7 in Tech Support

In this article it is mentioned that the code has to be changed, is there a way to fix this?

https://support.google.com/admob/answer/6223431?hl=en

Is there someone in the community that can help me (paid) fix this issue? Since I make games for kids and I'm having a major problem.

Thank you.

Comments

  • BigDaveBigDave Posts: 2,232Member, PRO

    i just realised that i had to update my apps by checking "no".
    I don't know if there is a disadvantage by not deciding.
    And no i didn't used "yes".

  • pHghostpHghost London, UKPosts: 1,965Member

    @cucuvayaGames said:
    the code has to be changed, is there a way to fix this?

    Would it be enough to publish a new version of the app? That might count as a new codebase.

  • cucuvayaGamescucuvayaGames Posts: 10Member, PRO

    @BigDave I also updated my apps by clicking "no" but Google can tell that it is a game for kids, they didn't except it :(

    @pHghost I don't think that is possible, the code has to be changed while Gamesalad requests the add from Admob. The Gamesalad publisher doesn't have that option.

  • pHghostpHghost London, UKPosts: 1,965Member

    @cucuvayaGames said:
    the code has to be changed while Gamesalad requests the ad from AdMob

    Does that even make sense, though? Isn't the API code the same, anyway?

    I'd try these two things:

    1) Update your app with a new version. Hopefully, it will identify itself as a new version and all will work.

    2) Start a new App Profile in AdMob and republish your app with that profile instead of the old one.

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