Is this old post still true?
Reset Scene kills background music
firemaplegamesfiremaplegames Posts: 3,203MEMBER December 2009 edited 10:44PM in Working with GS (Mac)
Hey,
Currently, Reset Scene will shut off the background .mp4 file...
It would be nice if the music is able to keep on playing. A lot of these games have a "Try Again" button on a level, and it is so handy to use Reset Scene to accomplish this.
Right now, the workaround is to use Change Scene instead. If I do a Change Scene to the current Scene I am on, it works fine.
But now I have to have a bazillion IF statements...
If game.currentLevel = 1, change scene to level 1
If game.currentLevel = 2, change scene to level 2
etc.
etc.
My game currently has 100 levels, and I have to use this workaround in 3 places.
It adds 300 Rules to my game.
Adding the following to the possible Scene choices in the dropdown list would be awesome:
Current Scene
Previous Scene
Next Scene
Preserved Scene
Or a way to concatenate Scene Names would be so helpful for me.
Please know that I think GS is fantastic! I cannot tell you you what a thrill it is to actually play my game on an iPhone just a few days after I started making it.
This software is so much fun. Thanks to everyone at Gendai for creating this!
Best,
Joe
Comments
I'm not sure about the audio issue but the Change Scene behavior is much improved:
You can even select "At Index" which allows you to choose a scene based on an expression (for example, game.currentLevel).
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