HTML5 Positional Audio Testers
If anyone is curious I've implemented positional audio and pitch for Play Sound in HTML5.
The problem is, I'm not 100% sure on the positional audio because I think I hear the position change, but it could be me tricking myself with the visual or my interactions (I really need to test with something other than ring tone).
I'm still working through the API, but I can't seem to get the same amount of positional drop-off I do with the native engine, so while I hear the movement, it's not as big of a change as there is on the native engine.
Pitch is pretty close to correct (I need to double check the documentation to make sure my math is right).
Anyway, PM me if you have a game with positional audio or pitch adjustment want to test this experimental HTML5 engine.
Cheers.
Comments
@adent42, I have a project that uses Pitch extensively and would be happy to test out anything you need. I originally tried creating the project in the web tool and that is when I found out Pitch wasn't currently supported there. :)
http://jamie-cross.net/posts/ ✮ Udemy: Introduction to Mobile Games Development ✮ Learn Mobile Game Development in One Day Using Gamesalad ✮ My Patreon Page
@jamie_c it's deployed as part of the build, so no need for me to provide you a special build
Ah I see, I'll go check it then. :)
http://jamie-cross.net/posts/ ✮ Udemy: Introduction to Mobile Games Development ✮ Learn Mobile Game Development in One Day Using Gamesalad ✮ My Patreon Page