how to delete unused sounds?

CasualEvolutionCasualEvolution Member, PRO Posts: 470

Is there a way to erase the sounds that are not being used in the project?

It is that as sound effects are tested in different parts of the game, the files accumulate, is there a way to "clean" the unused audios in a practical way?

In case of not being able, is there a way to know if an audio is being used or not in the game?


Thank you and happy 2022 to all!

Comments

  • smurftedsmurfted Member, PRO Posts: 537

    Thats a very good question, i'm going to check properly for you..

  • CasualEvolutionCasualEvolution Member, PRO Posts: 470

    Maybe @adent42 can give an idea?

  • pinkio75pinkio75 Member, PRO Posts: 1,143

    With DBA Optimizer Projects you can do something like that... but the softwares not works on Catalina.

    If i remember the app can scan the intere project and show you all unused files like sound, images and actors; but you can't delete files directly from it you just have a list of unused files and you need to re-open the project and remove files one for time.

    So if you have a tons of audio files is not the best solution.

  • CasualEvolutionCasualEvolution Member, PRO Posts: 470

    Thanks @pinkio75 I will investigate the DBA Optimizer...

    I guess going one on one is better than nothing :P

    I think that in this same way, perhaps there is a way to search in any of the xml of the game for each audio to see if it is used? I suppose that if it is possible, then make a basic tool should not be very difficult ... perhaps again in this, is @adent42 who can enlighten us?

  • CasualEvolutionCasualEvolution Member, PRO Posts: 470

    👀

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