Change the spinning loader graphic to somthing else?

TobyToby Member Posts: 478
Just want to know if anyone has changed the spinning loader graphic to somthing else?
Even move it's position?

Comments

  • StarhunterStarhunter Member Posts: 6
    I would like to know this as well. I am great in XCode; if I saw the project build I could manipuilate it easily,
  • firemaplegamesfiremaplegames Member Posts: 3,211
    not currently.
  • BeyondtheTechBeyondtheTech Member Posts: 809
    For me, its a dead giveaway that I've bought and am playing with a GameSalad application when the splash screen is missing (read: Pro membership). ;)

    I wouldn't mind changing it to a spinning beachball, yin-yang, or even a pair of running feet.
  • rebumprebump Member Posts: 1,058
    @BeyondtheTech: Do you think that is a bad thing? I have wondered what folks (i.e. normal app purchasers...not us techies) think if they see something that clues them into how an app was made or where it was coming from.
  • quantumsheepquantumsheep Member Posts: 8,188
    I think there might be a 'stigma' attached to making games with a game-maker program. Usually from people that have spent a fortune and a lot of time learning to code 'properly' and are then confused, and dare I say it, 'threatened', when people without this arcane knowledge are somehow making games.

    You can see that kind of stuff sometimes on the Touch Arcade boards...

    Far as I'm concerned, the more people making games the better! And professional developers use tools that make their lives easier all the time. Nobody really flinches when they see a game's been made with Unreal tech, for example, if it's a good game.

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • rebumprebump Member Posts: 1,058
    @QS: That is what I was thinking and afraid of but I wondered how clued in the "normal" app purchasers were (i.e. non-techies/non-game devs). I would assume much less so but they may develop a taste of the stigma if they read it in the app comments and/or experience an issue with games that use a game maker program/system (such as a splash screen, long load times, limitations, too many rushed games, too few quality games from said system...if said system is advertised by a splash screen).
  • quantumsheepquantumsheep Member Posts: 8,188
    Indeed.

    Though the flipside is that if they see the splash screen and like the game, they may end up visiting this corner of the web and making the Next Big Thing ;)

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • rebumprebump Member Posts: 1,058
    It is funny how the GS splash screen pans out. On the one hand, GS would want it on quality games to advertise their system and not want it on the lesser quality games (but I guess bad press is press nonetheless).

    Then it is sold as a key feature for the Pro system to get rid of the splash screen.

    Go figure. Although I completely understand the selling point.
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