How much are you guys making?
DanielAvni
Member Posts: 114
Im a 15 year old kid and 100$ is kinda a lot for me. im wondering how much u guys are making, if u dont feel confortable to tell me its fine. how much on ech game or in all?
Thanks DanielA
Thanks DanielA
Comments
Now this isn't much at all, but it goes to show you can make a good amount of cash if you put a lot of work into your apps and provide a great polished app.
The current app I'm making I've actually put a lot of hard work into, and expect the payout to reflect that. Then I'll experiment with game salad
-Follow me on twitter! twitter.com/westboundstudio
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Mulcahy I hope you do even better with your new app.
If you try taking a programming class once you get a little more experience in GS, you'll realize the edge you have over your classmates.
So far i have published:
Untouchable: my first game through gamesalad, it still needs improving.
Boredom Buster: just a test that actuaally turned out to sell a lot.
Tap This!: another test that sold quite a bit.
Bounce-A-Ball: 3 test that didn't sell much.
Flying Cow!: entertainment app , sold quite a bit.
already submitted but not published:
- Defender!: no anticipations
- Securepod: An entertainment app. a fingerprint scanner simulator.
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I hope I hear something in the next couple of days :-)
Greg
all my games have been exactly 7 and a half days using the british review stores. i tried it in an american one and it took 3 times as long!!
ah BTW it is 8 days from the day of submission. it takes about 6 days to enter review and the 2 days after that it goes in ready for sale.
my "untouchable" update took 6 days!!!!
The GS lot need a few rounds bought in their honour I think!
As to me? I've not made very much money at all, certainly nothing like Mulcahy has! But the point all along was just to get those games out there!
To be fair, I've not yelled about my games too much, for a variety of reasons. The main one is I don't feel my games are 'complete' yet. A simple save/online high score thingy would change that though!
Be warned though - I've got a game pretty much ready to go to Apple and phase two is due next year from the sheep!
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
My next big game coming out is Mystical Woods, and should be by the weeks end.
I think the idea is to maintain this as a hobby, and not to expect much in terms of cash flow, although one game may hit it big, I think it's good to keep things in perspective
I'm just amazed that someone at age 14 has made so many apps, and I would have killed for an opportunity like that when I was that age.
Kudos to everyone, of course we all hope that one of our many games will hit the top 100, you never know!
But getting published in the new and noteworthy section, or hottest games section certainly does help, and if you want to make a bit more money on your app, I suggest marketing a bit.
Otherwise, if it's just for a hobby, or fun, then no need to I guess.
I think a lot of apps do market themselves by word of mouth as well.
My next big App, Mystical Woods has a lite version, so I'm curious to see what that does with sales
Good luck to all!
same scenario with a game what is stopping someone TM the main character in the game and claiming the rights to it.
I'll use xbox as an example.
Think about it if Bungie did not TM master chief in some official way some random kid could have paid the $15 bucks to get the TM and own the rights to master chief. which would then in turn end up in bungie not being able to use him in any more games without paying the person and possibly even have to give up all profit previous games have made to who ever TM master chief (not sure about the part on giving up all profits).
I don't know if putting it through apple provides some kind of protection or what.
anyone have any idea?
but, I'm not a laywer
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lol at the lawyer thing, actually one of the many careers I'm interested in.
Most people will search for a production name they want, and if it is taken, change it. My production name was Westbound Studios, which I googled before I decided upon it. However, I googled further and found its a movie studio so I changed Westbound to Eastbound haha
I am so excited it didn't get rejected...cause trust me it is a dumb app! :-)
Greg
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