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Touch only ONE.
by TheT ·If you spawn them, make the actor spawn behind the spawning actor or back of layer ? (there is a setting for this in the spawn tag) -
FPS Indicator
by TheT ·Yeah, well, the problem isn't that the falling actors aren't fast enough, actually the player's fire should could them slow down to a certain degree, but at the moment, if the player fires "t -
Touch and destroy actor
by Weswog ·I have a different actor that spawns this certain actor that I want to destroy when I touch it.But in my situation when I destroy one actor it stops spawning this certain actor that I want to continuo -
Touch and destroy actor
by Weswog ·How do you destroy an actor when you press on it with your finger without destroying all that same actor at once? I do know to put when its pressed destroy this actor but I have it to where it spawns -
Using GS Viewer for development before signing up with Apple
by IPHONEGAMERZ ·ok u go in ure developer folder then go on - Platforms- iphoneOS.platform- Developer-SDKs- choose the device version u have -then drag the SDKsettings.plist on your dessktop. open the one on your desk -
Check out my finished game, Endless Apples!
by butterbean ·true! I was trying to keep it old school like Asteroids where you can wrap anywhere on the screen, and I thought by putting walls on the top and bottom would pose more of a challenge for the younger g -
Check out my finished game, Endless Apples!
by jonmulcahy ·What about if you kept the wrapper going left to right, but put walls on top to bottom? That makes a little more sense in my eyes. The ground should stop a bird from flying -
smaller target area ... collision question
by design219 ·And I have my invisible actor and visible actor moving together. Now I'm stuck on how to make the invisible actor communicate with the visible one... I want to visible to animate briefly and destroy i -
Spawning from an unexpected point
by DjangoZ ·In other words, I want the penguin to spawn on top of the igloo, whichever of the 10 igloos was clicked. -
Need some help whit random stuff.
by TheBlueLegions ·Destroying actors, it will be airplanes and flying things that will be coming in from the side, but i cant get them to destroy when i shoot at them. Any idea what i shuold do? I also want some of the -
Creating Background so player can climb run up.. ect
by darrelljr00 ·how do I make it so that the player can climb on top of it or jump over it? Im a complete newbie and dont have a clue.. -
Z is for Zombie - Available tomorrow (Oct 27) in the App Store!
by JamesBoucher ·I'm using an ipod touch second generation. The first time it reset was at the very start of the game. I moved up to the top just as the first zombie came out and it reset. You also need to get a websi -
Health Bar: add/subtract size to the left or right?
by xacto ·The only other way I can think about doing this is spawning multiple PNG boxes that would touch and I would destroy them when I need to reduce. (This seems like a lot of work) -
Now available on the App Store roll call
by quantumsheep ·Edit: @iphonegamerz - when I make $1000 in a day, I'll let you know - otherwise, it's all top secret for now (Image) -
Now available on the App Store roll call
by design219 ·Nice idea and graphics. I didn't like having to move the ship with touch as I was always covering the ship or some other part of the active area... which is limited with the top and bottom margins. It -
Bugzone - Available now on the App Store!
by quantumsheep ·Using your trusty, indestructible, auto-firing Debugger, destroy as many bugs as possible using vertical shots and the horizontal firewall. Different coloured enemies are destroyed using different sho -
Memory reset issue
by Toby ·Do a simple test by creating a spawning actor and moving the spawed actors across the screen. When they reach the opposite side destroy them on collision with another actor. -
Bullet Tracking
by TheT ·towards the enemies, which will collide and destroy the enemies. However I assume that this spawning will take lot of cpu power when it comes to the IPhone so I'm searching for a way by checking whic -
Possible to toggle/modify Max Speed attribute on the fly?
by lordsprinkles ·Accelerate at a speed of 700 is way too fast when the button is held down for more than a few seconds (the top speed is way too fast for what I'm doing) but the acceleration and deceleration speed is -
Performance with PNG transparency question
by CodeMonkey ·I believe if you have an image with a transparency layer compared to one without one, the one without one would have better performance. But I'll need to get back with you.