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  1. Universal Builds - Question

    colander
    by colander · June 2015
    Looking at the platforms GS can publish to iPad is at one end of the aspect ratio spectrum and iPhone 6 is at the other end. When you publish to iPhone 6 it will fill the screen until the two sides ar
  2. my new game "Roll Turtle" gamedev‬ progress prototype art :)

    neoman
    by neoman · June 2015
    Looks great! Can't wait to see the complete game! Give your son an iPad and he can test the levels for you ... ha ha (Image)
  3. Which aspect ratio adjustment to choose?

    EpicoreGames
    by EpicoreGames · June 2015
    So i am about to publish my game again ( last time it got rejected because of my aspect ratio adjustment which i chose Overscan and some parts of the scene cant be seen on the iPad ) and i don't know
  4. Difference between IOS and Android

    Icebox
    by Icebox · June 2015
    Hello guys , I am currently working on a platformer game , the main platform is for Iphone 5. I have been testing the game on android devices only , i dont have access to an iphone to test it. It wor
  5. TESTFLIGHT..Question

    Thunder_Child
    by Thunder_Child · June 2015
    Well I personally dealt with another user today with a certain template that DOES NOT function properly in the viewer...and had to adhoc test for him with an IPhone 6+ and iPad to assure him it will w
  6. Need help making an angle meter

    Socks
    by Socks · June 2015
    If you had a 200 pixel long arrow and you we're working on an iPad landscape project, you could . .
  7. My Beauty Parlor Released

    bizextreme
    by bizextreme · June 2015
    Thanks for your feedback has only been tested on ipad on our end so good to know
  8. Universal Builds - Question

    Slayre77
    by Slayre77 · June 2015
    2. I have to manually configure camera position and origin for each device ( iPad , iPhone 5 and 6, what about the earlier iPhones?)
  9. "DUET" free template!

    Approw
    by Approw · June 2015
    *for iPhone and iPad (you must use overscan)
  10. Anyone interested in game artist interviews?

    bjandthekatz
    by bjandthekatz · June 2015
    I'd participate in the game developers interview.
  11. Best way: Feature Request

    ThoPel
    by ThoPel · June 2015
    @NipaDidIt Thanks!
  12. Is async multiplayer competition mode possible in gamesalad

    sulexk@gmail.com
    by sulexk@gmail.com · June 2015
    Hi, I want to make a game in which there is a tournament mode; where you have 5 rounds including quarter, semi and final, is this possible with gamesalad async multiplayer? Or is only one mode possib
  13. Educational App: Bubble Bath Math

    AmbitiousFrog
    by AmbitiousFrog · June 2015
    I'm pleased to announce that my first game, Bubble Bath Math, is now available for iPad and iPhone! This educational app took over a year to create (in spare 30 minute bursts here and there) and would
  14. Apple details new "App Thinning" process in iOS 9

    iDavidW
    by iDavidW · June 2015
    Basically, you upload your app like normal, and iTunes Connect automatically makes an iPhone 4S version, iPhone 5 version, iPhone 6 version, iPad 2 version, iPad Air version, etc, and stores them all
  15. Apple to allow anyone with an Apple ID to install on their own device - no dev account needed

    Armelline
    by Armelline · June 2015
    One great bit of news for the GameSalad community to come out of WWDC:
  16. Image of 4096x4096

    AngryBoi
    by AngryBoi · June 2015
    (Quote)
  17. Game Design Software

    gingagaming
    by gingagaming · June 2015
    (Quote)
  18. Images Show Fine in Simulator but Don't Appear on Device

    aawhitfield
    by aawhitfield · June 2015
    But you did identify the main issue. My pictures were too big. I resized them in Photoshop AND changed the DPI to 72, and then they appeared. Thanks so much again!
  19. spawning with a timer.

    Socks
    by Socks · June 2015
    This simple setup worked for me - two actors - the spawner and the spawned actor - I set this up on a portrait iPad project.
  20. Images Show Fine in Simulator but Don't Appear on Device

    aawhitfield
    by aawhitfield · June 2015
    Thank you SO MUCH for all of the ideas. Unfortunately, putting the missing graphics on a new blank scene did not help. Removing all of the rules didn't either. Checking in Preview, my images were N
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