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Difference between IOS and Android
by Socks ·Much like Android phones/tablets it's all down the processing power, an iPad Air/Air2 will literally eat up everything you throw at it, 150 actors all flying around the scene at once, all with half a -
The crashes are unbearable, please make an autosave feature
by Socks ·changing the default project size from iPhone to iPad on thousand of projects, something that is normally dealt with through preference settings) - so I don't imagine (and it really is just a guess) -
Random Motion Sway like in a Flag
by Socks ·The flag and flag pole run fine on an iPad, it runs perfectly smoothly at 60fps on an iPad Air (of course!), but even on a lowly iPad3 (which has the same processing power as the now ancient non-Retin -
Universal Builds - Question
by BBEnk ·http://forums.gamesalad.com/discussion/72589/universal-builds-for-ios-and-android-and-anything-else-using-ipad-build-and-stretch-no-distortion/p1 -
Universal Builds - Question
by colander ·Looking at the platforms GS can publish to iPad is at one end of the aspect ratio spectrum and iPhone 6 is at the other end. When you publish to iPhone 6 it will fill the screen until the two sides ar -
my new game "Roll Turtle" gamedev progress prototype art :)
by neoman ·Looks great! Can't wait to see the complete game! Give your son an iPad and he can test the levels for you ... ha ha (Image) -
Which aspect ratio adjustment to choose?
by EpicoreGames ·So i am about to publish my game again ( last time it got rejected because of my aspect ratio adjustment which i chose Overscan and some parts of the scene cant be seen on the iPad ) and i don't know -
Difference between IOS and Android
by Icebox ·Hello guys , I am currently working on a platformer game , the main platform is for Iphone 5. I have been testing the game on android devices only , i dont have access to an iphone to test it. It wor -
TESTFLIGHT..Question
by Thunder_Child ·Well I personally dealt with another user today with a certain template that DOES NOT function properly in the viewer...and had to adhoc test for him with an IPhone 6+ and iPad to assure him it will w -
Need help making an angle meter
by Socks ·If you had a 200 pixel long arrow and you we're working on an iPad landscape project, you could . . -
My Beauty Parlor Released
by bizextreme ·Thanks for your feedback has only been tested on ipad on our end so good to know -
Universal Builds - Question
by Slayre77 ·2. I have to manually configure camera position and origin for each device ( iPad , iPhone 5 and 6, what about the earlier iPhones?) -
"DUET" free template!
by Approw ·*for iPhone and iPad (you must use overscan) -
Anyone interested in game artist interviews?
by bjandthekatz ·I'd participate in the game developers interview. -
Best way: Feature Request
by ThoPel ·@NipaDidIt Thanks! -
Is async multiplayer competition mode possible in gamesalad
by sulexk@gmail.com ·Hi, I want to make a game in which there is a tournament mode; where you have 5 rounds including quarter, semi and final, is this possible with gamesalad async multiplayer? Or is only one mode possib -
Educational App: Bubble Bath Math
by AmbitiousFrog ·I'm pleased to announce that my first game, Bubble Bath Math, is now available for iPad and iPhone! This educational app took over a year to create (in spare 30 minute bursts here and there) and would -
Apple details new "App Thinning" process in iOS 9
by iDavidW ·Basically, you upload your app like normal, and iTunes Connect automatically makes an iPhone 4S version, iPhone 5 version, iPhone 6 version, iPad 2 version, iPad Air version, etc, and stores them all -
Apple to allow anyone with an Apple ID to install on their own device - no dev account needed
by Armelline ·One great bit of news for the GameSalad community to come out of WWDC: -
Image of 4096x4096
by AngryBoi ·(Quote)