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  1. Universal build for iPhone and iPad existing apps possible?

    smalling
    by smalling · May 2015
    Back in 2012 I built an iPad game and later added an iPhone version. They both have the same name except for an HD after the iPad version. Can I update with a universal build for both versions so that
  2. drag and drop for ipad

    SLOCM3Z
    by SLOCM3Z · May 2015
    @NipaDidIt Oops. That is what I meant. Thanks for fixing my error (Image)
  3. drag and drop for ipad

    Pedagogen
    by Pedagogen · May 2015
    Hi all. Im totaly new to this and just need some help. im on a pc and trying to figur out how to make an drag and drop funktion. Please help (Image)
  4. Proper screen shakes, how they should be.

    Approw
    by Approw · May 2015
    @NipaDidIt @Braydon_SFX Thanks guys enjoy:) thanks for the reminder, I will post it in the spare code thread.
  5. How many hours to make a Slot game?

    Socks
    by Socks · May 2015
    For example I had an iPad3 (the first Retina iPad) quite a while before GS had Retina support, but that was no barrier to creating a Retina iPad project in GameSalad, the process was trivial (and now
  6. Will my 320x480 iPhone app be accepted?

    JimmyMesser
    by JimmyMesser · May 2015
    I would say do both android and iPhone. You can just save a copy and change the size for all the different devices and have a game for each format. I made mine iPad size and will be scaling to fit all
  7. Problems integrating rev mob into iOS

    Goodnight Games
    by Goodnight Games · May 2015
    3) I've taken the Media ID I got from the monitization tab and pasted it into the iOS universal, ipad and iphone slots in the publishing menu in gamesalad.
  8. Spawn Actors randomly, but never overlapping?

    FlyboyTrevy_
    by FlyboyTrevy_ · May 2015
    So I want to spawn various actors (it could be up to 15 or so) on the screen, and I want that every time you play the game, those actors are in different places. So obviously I want to spawn these ran
  9. Complete Beginner, best place to find free assets to start with?

    Armelline
    by Armelline · May 2015
    When I make demos and need a nice image to stick in, I just pop over to http://www.openclipart.org
  10. About overscanning techniques

    Braydon_SFX
    by Braydon_SFX · May 2015
    Then what you're seeing is not how it will look like on the actual iPad. So I assume the numbers you're using are what you put in for the 50% view, which is why you're seeing some differences between
  11. About overscanning techniques

    misterycat
    by misterycat · May 2015
    I have designed my game for iphone 5, and use the overscanning techniques for the legacy and iPad resolutions.
  12. Release 0.14.0 inquiry

    Armelline
    by Armelline · May 2015
    0.14.0 is, as @NipaDidIt says, a nightly release. It is not stable, has more serious bugs, and should be used only for experimenting with new features, not for production.
  13. Just received my third Anniversary badge!

    Approw
    by Approw · May 2015
    @NipaDidIt Thanks:)! I'm doing the best I can to get it out
  14. Follow Along Video Tutorial - Waypoints

    UtopianGames
    by UtopianGames · May 2015
    Thanks @NipaDidIt glad you found it useful.
  15. Release Candidate 0.13.12 Mac ARC with performance improvements

    Tomvn
    by Tomvn · May 2015
    (Quote)
  16. my new game "Roll Turtle" gamedev‬ progress prototype art :)

    kirafu
    by kirafu · May 2015
    @NipaDidIt thank you (Image)
  17. Actore image resets to original when changing scenes

    Thunder_Child
    by Thunder_Child · May 2015
    Well thanks for asking my help...but I was busy and did not see your tagging me in this thread. I'm glad @NipaDidIt was able to find a solution for you.
  18. My Universal Binary Overscan Secret Weapon

    Lovejoy
    by Lovejoy · May 2015
    As always, iPad as a base is always my recommended starting point.
  19. Looking to have Specific Demos Made

    floatingwoo
    by floatingwoo · May 2015
    portfolio. That I can keep on my GSViewer on my iPad. That would give me the ability to demo my animation work for those that might be interested. I probably will go through your tutorial as they are
  20. Looking to have Specific Demos Made

    floatingwoo
    by floatingwoo · May 2015
    into my GSViewer (thats already setup on my iPad) for demonstration purposes. A portfolio if you will. I have gone through the provisioning and certificates, etc.I have clear drawings with outlines o
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