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  1. Need help moving sprite.

    KevinCross
    by KevinCross · April 2016
    Here's an example of a square sliding down a slide. It doesn't roll. If you want it to roll then change the collision shape to circle.
  2. Need help moving sprite.

    Socks
    by Socks · April 2016
    Make sure the collision shape for the ball is set to 'circle'.
  3. Need help moving sprite.

    KevinCross
    by KevinCross · April 2016
    A square ball? If you want it to roll then make sure the collision shape is set as circle and not square. Also look at the different physic attributes on each actor.
  4. The right settings for spawning actor. It's falters at 176 spawning actors

    murat.sogukcesme
    by murat.sogukcesme · April 2016
    Hi there, thanks for your comment. I put some videos in of it. So you can see then what I mean with faltering.
  5. Changing actor problem

    KevinCross
    by KevinCross · April 2016
    Either spawn a blue actor and destroy the red actor then the blue actor will have the blue behaviours or do what you're doing by changing the image on the one actor but have an attribute on the actor
  6. Heads up for 1.25 release

    jay2dx
    by jay2dx · April 2016
    (Quote)
  7. Heads up for 1.25 release

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2016
    we are giving out has never been allowed before. How can you say they are holding back info when we are giving out more info than ever before about a beta product. We beta testers are giving out the
  8. Are these 'trial limitations' still valid?

    KevinCross
    by KevinCross · April 2016
    The 15 day trial should be the equivalent of a Pro account so no limitations (although you probably will get a GameSalad splashscreen).
  9. Newbie needs help with spawning.

    tatiang
    by tatiang · April 2016
         Change Attribute self.randomNum to 0
  10. Changing actor problem

    tatiang
    by tatiang · April 2016
    How are you "changing" the actors? Are you spawning one of the two actors? Are you destroying one of the two actors?
  11. Heads up for 1.25 release

    BazookaTime
    by BazookaTime · April 2016
    I don't really find the silence to be understandable, especially considering how this 20 plus thread started off with promised release dates after promised release dates. Sure if you dig around midwa
  12. Newbie needs help with spawning.

    LukeTheRabbitThief
    by LukeTheRabbitThief · April 2016
    So I'm currently trying to make a tiny little game and been able to figure things out on a trial and error basis. Anyways the trouble is getting one of two actors to randomly spawn after death.
  13. Are these 'trial limitations' still valid?

    Lokitoes
    by Lokitoes · April 2016
    Are these limitations still correct for 2016? Eg. can you still publish all but html5 in the free trial but you get a splash screen? Can you still save your working files as per usual? (Particularly i
  14. Heads up for 1.25 release

    Socks
    by Socks · April 2016
    . . . and this negativity is on display for every potential new user who visits the forums to see if GS is for them, potentially sending these customers elsewhere . . . . people new to GS who don't kn
  15. Which platform is best for Android phones?

    hamzawesome
    by hamzawesome · April 2016
    Some of the responses are saying that it doesn't work for Android. Have you tried it for Android before?
  16. Heads up for 1.25 release

    PhilipCC
    by PhilipCC · April 2016
    @GeorgeGS Maybe you could give some fatherly reassurance weekly that, "everything will be okay". (Image)
  17. Android Studio and publishing

    lycettebros
    by lycettebros · April 2016
    I found that platform-tools in the Android SDK folder disappeared (I think due to an update but it just went). Once I installed Android Studio it all worked as normal including the zip-align. Have you
  18. RossmanBros Next Game - WIP - Get Me Outta Here

    RossmanBrothersGames
    by RossmanBrothersGames · April 2016
    @Socks @jamie_c @BigDave @AlchimiaStudios @Lost_Oasis_Games @timolapre1998 Thanks! means a lot coming from you guys. Look forward to sharing more as we go!
  19. Which platform is best for Android phones?

    hamzawesome
    by hamzawesome · April 2016
    I've released the same version of my last game for iPhone and Android phones. However, some people who have downloaded it for Android have given me a number of strange complaints, including that the g
  20. Dynamic Level Select as coordinates/links to determine level content using tables

    fmakawa
    by fmakawa · April 2016
    72 but mostly on the lower end hence why they dont get to be so many. Its the variability of the number of choices that made it difficult. Had it been the millions I would definitely used a pattern o
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