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Release Candidate 0.12.19 is available with iOS 64 bit support
by robertkdale ·I know that my Ad Hoc's are working fine on my iPhone 6 Plus and iPad Air. -
Invitation to be a part of something awesome – Part 2
by apitlekays ·I'm going to close the survey on the 30th of January, that's only few days left. So if you haven't participate in this survey, please join. It won't take much of your time, I promise -
Release Candidate 0.12.18 is available with iOS 64 bit support
by JPGamesFactory ·@JPGamesFactory said : Hello every one. i Publish now with Mountain Lion, Xcode 5.1.1 and new GS 12.18 RC On iPhone 5 with iOS 8.0 the app seems work fine. But on iPad Air with iOS 7.1 the app CRASH -
Turn a Wheel with moving of a Finger (or mouse)
by joeemslie ·(Quote) -
Turn a Wheel with moving of a Finger (or mouse)
by Socks ·If you want the centre of the screen to be 0° then all you have to do is offset the angle of the wheel by 512° degrees (assuming an iPad size project). -
spawning a lot of actors at the sametime
by http_gamesalad ·@NipaDidIt okay thanks (Image) -
spawning a lot of actors at the sametime
by http_gamesalad ·@NipaDidIt I thought about that.. but I thought there could be an easier way.. maybe like use an integer or something... cause my problem is that I want to spawn them at random... like 10 one time, 1 -
Apple test account help
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Looking for Beta Testers for my new MAC OS APP - Easy Screenshot
by gingagaming ·You can input ANY size image and it will just stretch to size. Personally I like to build games using the iphone legacy format (iphone 4) and I use images 4 times the actor size to give HD. I have fou -
Looking for Beta Testers for my new MAC OS APP - Easy Screenshot
by Lovejoy ·@gingagaming This looks great. One quick question, is it best to use the start up image in iPad size or does it not matter? -
Looking for Beta Testers for my new MAC OS APP - Easy Screenshot
by gingagaming ·@stefdelec @NipaDidIt @Braydon_SFX @beefy_clyro @PureEpicStudios @jigglybean @jamie_c -
apple rejected my game
by alzawadhadi ·We found that your app did not meet the requirements for running on iPad, as required by the App Store Review Guidelines. -
How do you test on a Ipad?
by Socks ·(Quote) -
How do you test on a Ipad?
by jamie_c ·If you need to test on a iPad you'll need a Macintosh to test from or an account with something like Macincloud to create adhoc builds from. Apple requires apps for their devices to be published from -
How do you test on a Ipad?
by Nickolox ·Ahem, I am new to Gamesalad and I'm testing a Ipad game. -
Looking for Beta Testers for my new MAC OS APP - Easy Screenshot
by gingagaming ·Thank you @stefdelec @NipaDidIt @Braydon_SFX @beefy_clyro @PureEpicStudios -
Issues with large background images
by RedRobo ·I usually create for Android but am interested in creating an interactive book for the iPad. This will be my first iOS app. -
Looking for Beta Testers for my new MAC OS APP - Easy Screenshot
by gingagaming ·iOS (iphone 6+) (iphone 6) (iphone 5) (iphone 4) (ipad) -
Store user profiles on server and load/save them.
by revoltandreverb ·thanks. yea I want the teacher to be able to see a "report card" for all the children using any ipad that has the app installed. also if the ipad gets stolen the child should be able -
Gigi & Lily is now available in the App Store!
by tatiang ·for dinner and paused the game and set down the iPad but had to go back to it and manually lower the volume with the rocker switch. So either muting it automatically or having a mute button on that